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Portal Knights

Xbox One, Nintendo Switch, PC (Microsoft Windows), iOS, PlayStation 4, Android • 2017

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Quick resume

The world of Elysia needs YOU! Join this cooperative, 3D sandbox action RPG to level up your character, craft epic weapons, conquer enemies in real-time, and build almost anything! Craft your adventure. Forge your hero. Become the ultimate Portal Knight!

Global score

83/100

Genres

Action, Adventure, Role-playing (RPG), Indie

Pros

  • Fun cooperative multiplayer
  • Extensive building and crafting
  • Colorful and appealing graphics
  • Varied exploration and progression
  • Family friendly and accessible

Cons

  • Limited endgame content
  • Some repetitive combat and quests
  • Bugs and occasional technical issues
  • Small inventory and ui frustrations
  • Lack of dedicated servers and pvp

Motivations

  • Autonomy
    4

    "Players can explore multiple floating islands, build freely, choose classes and customize characters, with freedom to decide playstyle and progression."

  • Competence
    3

    "The game involves skillful combat, crafting, and progression through levels and bosses, though some combat is simple and repetitive."

  • Competition
    -3

    "Focus is on cooperative and solo play with no strong competitive modes or ranked leaderboards."

  • Continuation
    2

    "Many players report long playtimes and repeated sessions, but some find late game repetitive and lose interest."

  • Cooperation
    4

    "Strong emphasis on local and online co-op play with up to 4 players working together."

  • Creativity
    5

    "Extensive building and crafting system with many blocks, decorations, and customization options."

  • Domination
    -4

    "Interactions are cooperative and balanced; no evidence of dominance or power imposition."

  • Escapism
    4

    "Players use the game as a relaxing, immersive fantasy escape with exploration and creative building."

  • Expectation
    -4

    "Players engage voluntarily for fun, creativity, and social play, not out of obligation."

  • Experimenting
    3

    "Players explore new islands, try different classes, weapons, and crafting recipes, though some find late game repetitive."

  • Exploration
    4

    "Exploration of multiple unique floating islands with different biomes, dungeons, and secrets is a core feature."

  • Expression
    4

    "Character customization and extensive home decoration options allow for personal expression."

  • Fantasy
    4

    "The game features fantasy classes, magic, mythical creatures, and an imaginative world setting."

  • Fellowship
    4

    "Players feel part of a community through co-op play and shared adventures."

  • Growth
    3

    "Leveling, skill trees, and crafting progression provide learning and development opportunities."

  • Health
    -5

    "No physical activity or health-related gameplay elements; typical sedentary gaming."

  • Idle
    -3

    "Requires active attention for combat, crafting, and exploration; not a background or idle game."

  • Intimacy
    2

    "Social interactions exist mainly through co-op play; limited evidence of close emotional bonds."

  • Leadership
    1

    "Some players may lead groups in co-op, but mostly collaborative play without strong leadership roles."

  • Progression
    4

    "Strong progression through leveling, crafting upgrades, and unlocking new worlds and abilities."

  • Relaxation
    3

    "Generally relaxing and enjoyable gameplay with some challenge; some players find it soothing."

  • Sensation
    3

    "Colorful visuals, pleasant music, and satisfying combat and crafting feedback provide sensory enjoyment."

  • Status
    -3

    "No focus on social recognition or leaderboards; achievements exist but are not central."

  • Story
    1

    "Basic narrative and quests provide some story immersion, but story is not deep or central."

  • Strategy
    2

    "Some strategic elements in combat and resource management, but combat is mostly straightforward."

  • Thrill
    1

    "Some suspense in boss fights and exploration, but overall low risk and moderate tension."

  • Value
    4

    "Players perceive good value for money with many hours of gameplay and frequent updates."

  • Violence
    2

    "Combat and defeating monsters is part of gameplay, but violence is mild and cartoonish."

  • Survival
    -3

    "Low threat environment; no hunger or survival mechanics; death penalty is minor."

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    Last update: 06/03/2026