Dungeons of Sundaria similar games & best alternatives
Dungeons of Sundaria
2023
Related articles
Quick resume
Adventure through epic dungeons facing fearsome creatures either solo or with a group of friends. Master your class, loot everything, and destroy the foul creatures of the deep! Will you become a hero of legend?
Global score
75/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Engaging co-op multiplayer
- Large handcrafted dungeons with secrets
- Varied classes and loot system
- Good developer support and updates
- High value for price
Cons
- Some bugs and jank reported
- Lack of mini-map or detailed map
- Combat hitbox and targeting issues
- Repetitive grind in higher difficulties
- Minimal narrative and quest depth
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Story, Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can freely choose characters, classes, and play styles; dungeons are large and exploration is player-directed."
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Competence3
"Combat requires skillful use of abilities; bosses have mechanics; progression and crafting provide feedback on performance."
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Competition-3
"Focus is on cooperative or solo play with no mention of ranked modes or leaderboards; emphasis on personal progression."
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Continuation4
"Players report long sessions, repeated dungeon runs, and habitual play; game encourages grinding and replaying."
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Cooperation4
"Strong emphasis on co-op play with friends or online; multiplayer is stable and encouraged."
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Creativity2
"Customization of characters and gear coloring available; crafting system allows item creation and upgrades."
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Domination-4
"Interactions appear balanced and cooperative; no evidence of trash talk or power imposition."
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Escapism4
"Players use the game as stress relief and distraction; one review highlights emotional recovery aided by the game."
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Expectation-4
"Players engage voluntarily for fun and personal interest; no indication of obligation or pressure."
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Experimenting3
"Players explore large dungeons, try different classes and builds, and experiment with loot and crafting."
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Exploration4
"Large handcrafted dungeons with secrets and hidden bosses encourage discovery and curiosity."
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Expression2
"Players can customize character appearance and dye armor; some cosmetic personalization."
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Fantasy4
"Strong fantasy setting with races, classes, magic, and mythical creatures; imaginative fiction."
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Fellowship4
"Community and group identity through co-op play; players enjoy social interaction and shared achievements."
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Growth3
"Players learn skills, improve gear, and develop character builds; progression system supports personal development."
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Health-4
"Game involves sedentary play; no physical activity or rehab elements."
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Idle-3
"Requires continuous attention and focus; combat and exploration demand active engagement."
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Intimacy2
"Some social interaction and cooperation with friends; no evidence of close emotional relationships."
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Leadership-2
"Players mostly participate equally in co-op; no strong evidence of leadership or authoritative roles."
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Progression4
"Strong emphasis on leveling, loot collection, crafting, and upgrading gear; clear accumulation of power."
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Relaxation3
"Game provides flow and catharsis through combat and exploration; some tension in boss fights but overall enjoyable."
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Sensation3
"Visual and auditory elements are enjoyable; combat animations and effects provide sensory stimulation."
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Status-3
"No mention of social recognition or leaderboards; focus is on personal or group achievement without public status."
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Story-2
"Minimal narrative and quest depth; gameplay focused on dungeon crawling rather than story immersion."
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Strategy2
"Some boss mechanics and skill usage require planning; overall combat is straightforward but with tactical elements."
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Thrill2
"Boss fights and difficulty tiers provide moments of suspense and challenge; some risk and excitement."
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Value4
"Players feel the game offers good value for money and time invested, especially on sale."
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Violence4
"Combat involves fighting monsters and bosses with weapons and magic; destruction and combat are core."
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Survival2
"Players must avoid death and manage resources in combat; some challenge in staying alive in dungeons."
Where to buy
Last update: 29/04/2026