Praetorians - HD Remaster similar games & best alternatives
Praetorians - HD Remaster
2020
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Quick resume
Relive the celebrated real-time strategy classic Praetorians, re-imagined in high definition. Praetorians is set amidst the political machinations of an emerging Roman Empire.
Global score
92/100
Genres
Strategy, Real Time Strategy (RTS)
Similar games
Pros
- Faithful remaster preserving original gameplay
- Improved graphics and resolution
- Stable performance on modern systems
- Challenging tactical combat
- Nostalgic appeal for longtime fans
Cons
- Lack of new content or campaigns
- Limited mod and multiplayer support
- Clunky controls and camera issues
- Minimal ui and quality of life improvements
- Some bugs and missing voice lines
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Leadership, Story, Cooperation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have control over tactical decisions, unit formations, and positioning with limited base building, emphasizing player-driven strategy."
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Competence4
"The game challenges players to master tactical combat, unit positioning, and terrain use, rewarding skillful play and strategic thinking."
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Competition2
"Multiplayer exists but is sparsely populated; competitive play is possible but not a major focus according to reviews."
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Continuation3
"Many players report nostalgic attachment and habitual play, replaying campaigns and skirmishes over long periods."
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Cooperation1
"Some multiplayer modes allow team play, but cooperation is limited and not a central feature."
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Creativity-2
"Gameplay follows predefined unit types and strategies with minimal customization; mod support is limited and desired but not present."
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Domination-3
"Interactions emphasize balanced tactical engagements rather than exerting superiority or dominance over others."
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Escapism3
"Players use the game as a nostalgic escape and stress relief, immersing in historical campaigns and tactical challenges."
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Expectation-4
"Players engage voluntarily out of personal interest and nostalgia, not due to obligation or external pressure."
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Experimenting2
"Players experiment with unit formations, terrain use, and faction asymmetries, though within a limited strategic framework."
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Exploration-3
"Game maps and campaigns are fixed and familiar; little new content or discovery is present in the remaster."
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Expression-4
"Minimal character or environment customization; players use preset units and aesthetics without personalization."
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Fantasy-2
"Set in a historical Roman context with realistic units and scenarios, though some factions are less historically accurate."
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Fellowship-1
"Some social multiplayer interaction exists but is limited by low player base and lack of community features."
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Growth3
"Players develop tactical skills and learn unit strengths/weaknesses; some find personal improvement in mastering challenges."
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Health-5
"No physical activity involved; purely sedentary gameplay."
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Idle-3
"Requires focused attention during battles and campaigns; not suited for casual or background play."
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Intimacy-4
"Social interactions are minimal and surface-level; no emphasis on forming close relationships."
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Leadership3
"Players lead armies and make strategic decisions, guiding unit formations and battlefield tactics."
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Progression2
"Players recruit units and capture villages to expand forces, but progression is limited to fixed campaigns and unit caps."
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Relaxation2
"Some players find the game relaxing and a good way to unwind, though others note frustration with clunky controls."
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Sensation1
"Visual and auditory improvements in remaster provide moderate sensory stimulation; gameplay is more cerebral than sensory."
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Status-3
"Little emphasis on social recognition or status; achievements exist but community visibility is low."
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Story2
"Campaign follows historical Roman campaigns with narrative elements, though story depth and cutscenes are minimal."
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Strategy5
"Core gameplay centers on tactical strategy, unit positioning, terrain use, and countering enemy forces."
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Thrill1
"Some tension from tactical battles and ambushes, but overall controlled and methodical gameplay."
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Value0
"Mixed opinions on value; some praise nostalgia and stability, others criticize lack of new content and high price."
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Violence3
"Combat and destruction are central to gameplay, with focus on tactical engagements and unit battles."
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Survival2
"Players must manage unit survival and avoid defeat in tactical battles, though resource management is minimal."
Where to buy
Last update: 29/04/2026