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Tooth and Tail

PlayStation 4, Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more. Build a base, lead your army, eat your enemies!

Global score

80/100

Genres

Action, Casual, Indie, Strategy, Arcade, Real Time Strategy (RTS)

Pros

  • Innovative simplified rts controls
  • Engaging fast-paced multiplayer
  • Unique anthropomorphic revolutionary setting
  • Beautiful pixel art and soundtrack
  • Short matches suitable for casual play

Cons

  • Small multiplayer player base
  • Random map generation can cause imbalance
  • Campaign difficulty spikes and trial-and-error
  • Limited unit control and micro
  • Lack of deeper faction differentiation

Motivations

  • Autonomy
    4

    "Players control a single commander unit to direct actions, with freedom to choose unit decks and strategies, but unit control is limited to a few commands."

  • Competence
    4

    "Game requires strategic thinking, adapting to random maps, and mastering unit combinations; skillful play rewarded despite simplified controls."

  • Competition
    3

    "Includes ranked multiplayer and leaderboards; competitive matches are short and skill-based, but player base is small."

  • Continuation
    3

    "Short matches and addictive gameplay encourage repeated play sessions; some frustration in campaign but multiplayer is engaging."

  • Cooperation
    2

    "Supports 2v2 multiplayer and local split-screen co-op; community and multiplayer interaction valued but mostly small player base."

  • Creativity
    3

    "Players create custom decks of units before matches; tactical creativity in unit selection and adapting to random maps."

  • Domination
    -2

    "Multiplayer emphasizes balanced competition and mutual respect; no strong evidence of trash talk or dominance behavior."

  • Escapism
    3

    "Players enjoy immersive, fast-paced gameplay and dark, thematic story world as a form of engaging distraction."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge; no indication of obligation or pressure to play."

  • Experimenting
    3

    "Random map generation and unit deck customization encourage trying new strategies and adapting playstyles."

  • Exploration
    3

    "Procedurally generated maps create new environments each match, encouraging discovery and adaptation."

  • Expression
    2

    "Players customize unit decks and choose faction leaders with unique personalities; cosmetic faction differences."

  • Fantasy
    4

    "Anthropomorphic animals in a fictional revolutionary setting with dark humor and imaginative lore."

  • Fellowship
    2

    "Small but active community with shared interests; multiplayer and Discord foster social connection."

  • Growth
    3

    "Players develop strategic skills and knowledge through campaign challenges and multiplayer experience."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during fast-paced matches; not designed for background or casual intermittent play."

  • Intimacy
    1

    "Community interactions exist but limited evidence of close emotional relationships or deep social bonding."

  • Leadership
    3

    "Players lead armies via commander unit and make strategic decisions; leadership is central to gameplay."

  • Progression
    3

    "Players accumulate units and upgrades during matches; campaign unlocks new units and missions."

  • Relaxation
    1

    "Game is fast-paced and challenging, providing excitement more than relaxation or flow."

  • Sensation
    3

    "Pixel art, animations, and soundtrack provide engaging sensory and emotional experience."

  • Status
    2

    "Ranked multiplayer and leaderboards offer social recognition; small player base limits visibility."

  • Story
    3

    "Campaign offers narrative immersion with character-driven story and thematic depth."

  • Strategy
    5

    "Core gameplay focuses on strategic decision-making, resource management, and tactical adaptation."

  • Thrill
    3

    "Fast-paced matches and unpredictable maps create suspense and excitement."

  • Value
    3

    "Players report good value for money especially on sale; campaign and multiplayer provide hours of entertainment."

  • Violence
    3

    "Combat and destruction are central gameplay elements; thematic cannibalism and warfare depicted."

  • Survival
    3

    "Resource scarcity and starvation mechanics require players to expand and defend to survive."

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    Last update: 06/03/2026