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Sands of Salzaar

PC (Microsoft Windows) • 2021

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Quick resume

Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours; Customizable characters, professions, and factions. The land is filled with a variety of hidden secrets.

Global score

82/100

Genres

Adventure, Indie, Role-playing (RPG), Strategy

Pros

  • High replayability with legacy system
  • Deep character and army customization
  • Engaging fantasy setting and story elements
  • Frequent developer updates and mod support
  • Good value for price

Cons

  • Clunky combat controls and ai pathfinding
  • Translation and localization issues
  • Some bugs and technical rough edges
  • Limited multiplayer and social features
  • Steep learning curve with little tutorial

Motivations

  • Autonomy
    4

    "Players have freedom to choose classes, playstyles, form factions, and explore the sandbox world with minimal handholding."

  • Competence
    3

    "Game offers skill trees, tactical combat, army management, and progression systems that challenge players to improve."

  • Competition
    1

    "Some competitive elements exist like tavern brawls and leaderboards, but most play is focused on personal progression and sandbox goals."

  • Continuation
    4

    "High replayability with legacy system and increasing difficulty encourages long-term engagement and multiple playthroughs."

  • Cooperation
    2

    "Players can ally with factions and cooperate with NPCs, but multiplayer cooperation is limited and most gameplay is solo or AI interaction."

  • Creativity
    4

    "Strong customization of characters, combining classes, skill trees, and mod support enable creative playstyles and builds."

  • Domination
    1

    "Players can conquer towns and lead armies, but interactions emphasize balanced faction relations rather than domination or trash talk."

  • Escapism
    4

    "Fantasy setting with immersive world and engaging gameplay provides a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Players encouraged to try different classes, skill combinations, and strategies across multiple runs."

  • Exploration
    3

    "Open world with many regions, dungeons, and side quests encourages discovery and curiosity-driven activities."

  • Expression
    3

    "Character customization and modding allow players to express themselves through appearance and gameplay choices."

  • Fantasy
    5

    "Strong fantasy elements with magic, mythical creatures, and an imaginative fictional world."

  • Fellowship
    2

    "Some community and faction identity through alliances and relationships, but mostly solo play with AI companions."

  • Growth
    4

    "Players learn game mechanics, improve skills, and develop characters and armies over time."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and management; no background or idle gameplay elements."

  • Intimacy
    1

    "Limited romance and relationship mechanics provide some emotional connection but are underdeveloped."

  • Leadership
    4

    "Players lead armies, manage factions, and make strategic decisions guiding their forces."

  • Progression
    5

    "Strong emphasis on leveling up characters, upgrading troops, collecting gear, and unlocking legacy bonuses."

  • Relaxation
    1

    "Gameplay can be challenging and sometimes frustrating; not primarily focused on relaxation or flow."

  • Sensation
    3

    "Enjoyable art style, music, and combat animations provide sensory stimulation and excitement."

  • Status
    1

    "Players gain recognition through faction leadership and achievements, but social status is limited."

  • Story
    2

    "Narrative elements and character quests exist but are secondary to sandbox gameplay; story is serviceable but not deep."

  • Strategy
    3

    "Requires tactical combat decisions, army composition, and strategic management of resources and factions."

  • Thrill
    2

    "Combat and exploration provide moments of suspense and excitement, though not constant high tension."

  • Value
    5

    "Players report high entertainment value and replayability for a low price, with frequent updates adding content."

  • Violence
    3

    "Combat involves fighting and destruction of enemies, including fantasy creatures and armies."

  • Survival
    2

    "Players must manage resources, avoid defeat in battles, and strategically defend or conquer territories."

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    Last update: 06/03/2026