Dead In Vinland similar games & best alternatives
Dead In Vinland
2018
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Quick resume
DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.
Global score
77/100
Genres
Adventure, Indie, Role-playing (RPG), Simulator, Strategy
Pros
- Engaging survival and resource management
- Strong narrative and character development
- Challenging but rewarding gameplay
- Atmospheric art and music
- Active developer support and updates
Cons
- High rng can cause frustration
- Combat is simplistic and repetitive
- Some ui and quality of life issues
- Story dialogue can be uneven
- Game can become repetitive in late stages
Motivations
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Autonomy4
"Players have control over assigning tasks, managing resources, and making strategic decisions, though some RNG elements influence outcomes."
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Competence3
"Players engage in skill-based management and combat with meaningful feedback, but RNG can reduce predictability and skill expression."
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Competition-4
"Focus is on personal survival and story progression without player-vs-player or leaderboard competition."
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Continuation4
"Players invest many hours in long playthroughs, often replaying due to difficulty and story engagement."
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Cooperation3
"Players manage a group of characters working together with inter-character relationships affecting outcomes."
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Creativity2
"Some customization in character development and camp building, but within predefined systems and structures."
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Domination-3
"Interactions emphasize survival and mutual support rather than exerting control or superiority over others."
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Escapism4
"Players immerse themselves in a harsh fictional Viking survival setting to escape real life."
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Expectation-4
"Players engage voluntarily driven by interest in survival strategy and story, not obligation."
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Experimenting3
"Players try different strategies, character builds, and resource management approaches to overcome challenges."
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Exploration3
"Players explore an island map with randomized events and locations, discovering new areas and secrets."
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Expression2
"Some self-expression through character development choices and camp upgrades, but limited cosmetic customization."
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Fantasy3
"Set in a fictional Viking world with mythological elements and narrative fiction."
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Fellowship2
"Players manage a community of characters with social interactions, but minimal multiplayer or social features."
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Growth4
"Players learn survival strategies, character skills, and resource management through repeated play and progression."
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Health-4
"Sedentary gameplay with no physical activity; focus on virtual survival and resource management."
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Idle-3
"Requires continuous attention and micromanagement of characters and resources."
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Intimacy2
"Character relationships and dialogue create emotional connections within the camp."
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Leadership4
"Players lead and manage a group of survivors, making strategic decisions and assigning roles."
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Progression4
"Players accumulate resources, upgrades, and character skills to improve survival chances."
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Relaxation-2
"Game is tense and challenging with frequent pressure and risk of failure."
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Sensation2
"Enjoyable art, music, and atmospheric effects provide sensory engagement."
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Status-4
"Focus is on individual survival without social recognition or status competition."
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Story4
"Strong narrative immersion with character development, dialogue, and overarching plot."
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Strategy4
"Requires planning, resource allocation, and tactical combat decisions."
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Thrill3
"Tension from survival challenges, RNG outcomes, and combat create suspense and excitement."
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Value4
"Players perceive good return on time investment due to depth, story, and replayability."
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Violence2
"Combat and fighting are present but balanced with survival and management aspects."
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Survival5
"Core gameplay revolves around avoiding failure and managing threats to stay alive."
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Last update: 06/03/2026