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Immortal Empire

PC (Microsoft Windows) • 2015

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Quick resume

Immortal Empire is a multiplayer tactics role playing game. Control a party of up to 5 immortals as you travel through a unique fantasy world, using spells and strategy to defeat your enemies. Play co-op, versus, or solo through a compelling campaign storyline with fully voiced characters.

Global score

72/100

Genres

Free To Play, Indie, Role-playing (RPG), Strategy

Pros

  • Free to play with fair progression
  • Deep tactical turn-based combat
  • Cooperative multiplayer modes
  • Customizable character builds
  • Active and helpful community

Cons

  • Small player base limits multiplayer experience
  • Dated graphics and ui
  • Some grind and repetition
  • Occasional bugs and performance issues
  • Limited character visual customization

Motivations

  • Autonomy
    4

    "Players can customize heroes freely, build characters in different ways, and choose party size and skill distribution, indicating strong control over actions and decisions."

  • Competence
    3

    "Game requires strategic planning, skillful use of abilities, and overcoming challenging levels that require multiple attempts, showing tests of skill and feedback."

  • Competition
    2

    "Includes PvP modes and leaderboards, but player base is small and PvP is less emphasized than co-op and solo play."

  • Continuation
    4

    "Many players report long playtimes, habitual play, and addictive qualities, with some having thousands of hours invested."

  • Cooperation
    4

    "Strong emphasis on co-op gameplay including 4-player gauntlet mode and campaign co-op; community is helpful and cooperative."

  • Creativity
    3

    "Players can build and customize characters with different skill builds and equipment, allowing creative approaches to gameplay."

  • Domination
    -3

    "Community described as friendly and helpful; interactions emphasize cooperation and mutual respect rather than dominance."

  • Escapism
    4

    "Players use the game for stress relief, distraction, and immersion in a fantasy world, often playing for long sessions."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment; no evidence of obligation or pressure to play."

  • Experimenting
    3

    "Players experiment with different character builds, party compositions, and strategies to overcome challenges."

  • Exploration
    2

    "Some exploration of new enemies and story content, but maps and encounters are often static and repetitive."

  • Expression
    2

    "Customization of characters and equipment exists but is limited; no visual changes to character appearance reported."

  • Fantasy
    5

    "Strong fantasy setting with immortals, magic, and mythical creatures; fully voiced characters and narrative immersion."

  • Fellowship
    3

    "Community is small but close-knit and supportive; players form friendships and play together regularly."

  • Growth
    3

    "Players develop skills, learn game mechanics, and improve character builds; leveling system encourages growth."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity; some reports of long sessions and addictive play."

  • Idle
    -3

    "Requires focused attention during turn-based combat; not suitable for background or casual idle play."

  • Intimacy
    2

    "Some social interaction and community support, but limited evidence of deep emotional connections."

  • Leadership
    1

    "Players can lead parties and coordinate in co-op, but no strong evidence of formal leadership roles."

  • Progression
    4

    "Strong progression system with leveling, unlocking characters, acquiring equipment, and upgrading skills."

  • Relaxation
    2

    "Gameplay balances challenge and flow; some players find it relaxing while others note frustration with grind."

  • Sensation
    1

    "Visuals are simple and retro; audio and voice acting add some sensory enjoyment but overall modest stimulation."

  • Status
    1

    "Some recognition through achievements and community presence, but player base is small and status effects limited."

  • Story
    3

    "Narrative with voiced characters and branching dialogue; story is a motivator though some find it forgettable."

  • Strategy
    4

    "Turn-based tactical combat with resource management and skill sequencing requires planning and problem solving."

  • Thrill
    2

    "Some suspense from challenging encounters and gauntlet mode, but overall controlled and predictable gameplay."

  • Value
    4

    "Free to play with fair progression and ability to earn premium currency in-game; good value for time invested."

  • Violence
    3

    "Combat involves attacking and defeating enemies with spells and weapons; moderate level of fantasy violence."

  • Survival
    2

    "Players must manage resources and tactics to survive waves of enemies, especially in gauntlet mode."

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    Last update: 06/03/2026