Unalive
Less progression-driven
Open game pageIn this game you will face violence and extraordinary complexity. You will have to become one of three heroes to slash enemies or to die from their hands. What will your hero do? It depends only on your skills…
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Slash or Die: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Story, Exploration, Creativity.
Last update: 21/08/2026