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Bot Vice

Nintendo Switch, Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

Show off your skills & reflexes in this frantic gallery shooter action arcade, filled with bullets, bots and explosions! You play as Erin Saver, carrying out her personal vendetta against the criminal Wildbots.

Global score

93/100

Genres

Action, Adventure, Indie, Shooter, Arcade

Pros

  • Challenging and rewarding gameplay
  • Excellent retro pixel art and music
  • Tight and responsive controls
  • Short, intense levels with unique bosses
  • Good value for price

Cons

  • Steep learning curve and high difficulty
  • Short main campaign length
  • Awkward lock-on aiming mechanic
  • Voice acting considered cheesy or weak
  • No multiplayer or cooperative modes

Motivations

  • Autonomy
    4

    "Players have control over movement, aiming, weapon switching, and tactical choices like cover and dodge roll, allowing personal freedom in gameplay."

  • Competence
    5

    "High skill ceiling with challenging enemies, boss fights, and mastery of controls required; players improve through repeated attempts and learning enemy patterns."

  • Competition
    -3

    "Focus is on personal performance and self-improvement rather than direct competition; no mention of multiplayer or leaderboards."

  • Continuation
    3

    "Players report addictive gameplay and desire to replay for better scores and achievements, though game length is short."

  • Cooperation
    -5

    "Single-player only with no cooperative or multiplayer modes."

  • Creativity
    2

    "Some tactical creativity in weapon use and positioning, but gameplay follows structured wave-based shooting and cover mechanics."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and focused on self-challenge."

  • Escapism
    4

    "Players use the game as a challenging, immersive distraction with nostalgic retro atmosphere and intense action."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge without external pressure or obligation."

  • Experimenting
    3

    "Players experiment with different weapons, tactics, and strategies to overcome levels and bosses."

  • Exploration
    -2

    "Levels are fixed single-screen arenas with unique layouts but limited exploration; focus is on combat rather than discovery."

  • Expression
    -3

    "Limited customization; players use preset characters and weapons with no avatar personalization."

  • Fantasy
    4

    "Set in a futuristic cyberpunk world with robots and cyborgs, featuring a fictional narrative and stylized characters."

  • Fellowship
    -5

    "No social or community features; gameplay is solo and isolated."

  • Growth
    4

    "Players develop skills, learn enemy patterns, and improve performance through repeated play and mastery."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention and quick reflexes; not suitable for passive or background play."

  • Intimacy
    -5

    "No social or emotional connections formed through gameplay."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players collect weapons and power-ups during levels and unlock extra missions and achievements."

  • Relaxation
    -3

    "High tension and challenge with fast-paced action; not designed for relaxation or flow states."

  • Sensation
    4

    "Strong sensory stimulation from pixel art visuals, synth music, explosions, and fast-paced gameplay."

  • Status
    -4

    "No social recognition or ranking systems; achievements are personal."

  • Story
    2

    "Has a narrative with cutscenes and voice acting, though story is secondary to gameplay and considered cheesy by some."

  • Strategy
    4

    "Requires tactical use of cover, weapon switching, and timing to survive waves and bosses."

  • Thrill
    4

    "High intensity, suspenseful gameplay with risk of failure and reward from overcoming difficult challenges."

  • Value
    4

    "Players perceive good value for price due to quality, challenge, and content despite short main campaign."

  • Violence
    4

    "Gameplay centers on shooting and destroying robotic enemies with various weapons."

  • Survival
    3

    "Players must avoid damage and manage health and cover to survive waves and bosses under time constraints."

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    Last update: 06/03/2026