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This Bed We Made

PlayStation 5, PlayStation 4, Xbox Series X|S, PC (Microsoft Windows) • 2023

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Quick resume

This Bed We Made is a third-person mystery game in which you play as a maid in a 1950s hotel and snoop around strangers' rooms to uncover their deadly secrets. Discover what links guests together in this tale of love, heartbreak and murder!

Global score

91/100

Genres

Adventure, Indie

Pros

  • Engaging mystery narrative
  • Multiple endings and replayability
  • Strong voice acting and atmosphere
  • Meaningful player choices
  • Immersive 1950s setting

Cons

  • Short gameplay length
  • Some unskippable cutscenes
  • Limited character animation
  • Minor bugs reported
  • Price considered high by some

Motivations

  • Autonomy
    4

    "Players have meaningful choices affecting story outcomes and character interactions, with freedom to explore rooms and decide what to keep or discard."

  • Competence
    3

    "Engages players in puzzle-solving and clue gathering that require attention and logical thinking, though not highly difficult."

  • Competition
    -4

    "Focuses on personal narrative experience and exploration without competitive elements or leaderboards."

  • Continuation
    3

    "Multiple endings and replayability encourage players to return and explore different story paths."

  • Cooperation
    1

    "Some interaction with a companion character (Beth or Andrew) but primarily a single-player experience."

  • Creativity
    2

    "Players creatively piece together clues and decide how to approach investigations, though within a structured narrative."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are balanced and respectful."

  • Escapism
    4

    "Immersive 1950s setting and narrative mystery provide escape from real life into a compelling fictional world."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    3

    "Encourages trying different choices and exploring alternate endings, rewarding experimentation."

  • Exploration
    3

    "Players explore hotel rooms and environments to uncover secrets and clues, though within limited locations."

  • Expression
    2

    "Some character customization in choosing companion and dialogue options, but limited avatar personalization."

  • Fantasy
    -2

    "Grounded in realistic 1950s setting and social issues, with no supernatural or improbable elements."

  • Fellowship
    1

    "Some social interaction with companion and other characters, but primarily a solo narrative experience."

  • Growth
    3

    "Players develop investigative skills and understanding of story through clue analysis and decision-making."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention on reading, puzzle solving, and exploration; not suited for background play."

  • Intimacy
    2

    "Includes development of close relationships and romance options, especially with companion characters."

  • Leadership
    -4

    "No leadership or group management roles; player acts independently."

  • Progression
    3

    "Progression through story advancement, unlocking clues, and achieving different endings."

  • Relaxation
    3

    "Generally calm and immersive experience with moments of tension from mystery elements."

  • Sensation
    2

    "Enjoyable audio-visual atmosphere with period music and stylized graphics, but not intense sensory stimulation."

  • Status
    -5

    "No social recognition or status mechanics; focus is on personal story experience."

  • Story
    5

    "Strong narrative immersion with branching storylines, character development, and multiple endings."

  • Strategy
    2

    "Requires some planning and logical deduction to solve puzzles and decide which clues to keep or discard."

  • Thrill
    2

    "Moderate suspense and intrigue from mystery and investigation, without high-risk or intense thrills."

  • Value
    1

    "Generally perceived as good value for story and replayability, though some consider price high for length."

  • Violence
    -5

    "No combat or destructive gameplay; focus on investigation and narrative."

  • Survival
    -4

    "Stable environment with no survival or resource management challenges."

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    Last update: 06/03/2026