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Life is Strange: True Colors

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

Alex Chen hides her 'curse': the psychic power of Empathy, the ability to absorb the emotions of others. When her brother dies in a so-called accident, Alex must embrace her power to find the truth.

Global score

89/100

Genres

Action, Adventure

Pros

  • Emotional and immersive story
  • Well-developed characters
  • Beautiful visuals and soundtrack
  • Meaningful player choices
  • Engaging small town setting

Cons

  • Short game length
  • Limited gameplay challenge
  • Some players find price high for content
  • Choices have subtle rather than major impact
  • Lack of multiplayer or cooperative features

Motivations

  • Autonomy
    4

    "Players have control over choices that affect relationships and story nuances, with freedom to explore the town and interact with characters."

  • Competence
    2

    "Gameplay is easy and accessible, focusing on narrative and emotional interaction rather than technical skill or challenge."

  • Competition
    -5

    "No competitive elements; the game is single-player and story-driven without leaderboards or PvP."

  • Continuation
    3

    "Players report multiple playthroughs to explore different choices and endings, indicating attachment and replay interest."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can explore, uncover memories, and influence relationships, with some outfit customization and choice-driven narrative."

  • Domination
    -5

    "Interactions emphasize empathy and mutual understanding rather than control or superiority over others."

  • Escapism
    4

    "Strong emotional immersion and narrative engagement provide an escape from real life through story and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of interest and emotional connection rather than obligation or external pressure."

  • Experimenting
    3

    "Players try different dialogue choices and explore alternate endings, experimenting with narrative outcomes."

  • Exploration
    3

    "Players explore the small town of Haven Springs, interact with NPCs, and discover memories and side stories."

  • Expression
    2

    "Some character outfit customization and expressive dialogue choices allow personal expression within the narrative."

  • Fantasy
    2

    "Supernatural empathic powers provide a fictional element, though grounded in realistic emotional themes."

  • Fellowship
    3

    "Strong sense of community and relationships with characters, though experienced solo."

  • Growth
    3

    "Players develop understanding of characters and story, with some personal reflection and emotional growth."

  • Health
    -5

    "Sedentary gameplay typical of narrative adventure games, no physical activity involved."

  • Idle
    -3

    "Requires focused attention on story and dialogue; not designed for casual or background play."

  • Intimacy
    4

    "Emotional connections and deep relationships with characters foster feelings of closeness and empathy."

  • Leadership
    1

    "Players guide Alex's decisions and influence others, but no formal leadership or group management."

  • Progression
    2

    "Narrative progression and relationship development serve as primary advancement rather than item collection."

  • Relaxation
    4

    "Calm pacing, beautiful visuals, and emotional storytelling create a relaxing and immersive experience."

  • Sensation
    3

    "Enjoyable soundtrack and expressive visuals provide sensory pleasure and emotional stimulation."

  • Status
    -5

    "No social status or recognition systems; focus is on personal narrative experience."

  • Story
    5

    "Strong narrative immersion with complex characters, emotional plot, and meaningful choices."

  • Strategy
    1

    "Some decision making and dialogue choices require thought, but minimal complex problem solving."

  • Thrill
    1

    "Emotional tension and mystery provide some suspense, but gameplay is low risk and controlled."

  • Value
    0

    "Mixed opinions on price versus content length; generally recommended on sale for better value."

  • Violence
    -5

    "No combat or destructive gameplay; emphasis on empathy and emotional interaction."

  • Survival
    -5

    "No survival or threat mechanics; stable, low-risk narrative environment."

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    Last update: 06/03/2026