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FIND ALL 2: Middle Ages

PC (Microsoft Windows) • 2022

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Quick resume

Find over 500 hidden objects across multiple levels, coloring them along the way. There is also an exciting mini-game in the game and puzzles on the treasure island.

Global score

95/100

Genres

Casual, Indie, Point-and-click

Pros

  • Relaxing and charming art style
  • Good length and content for price
  • Satisfying coloring mechanic as progress indicator
  • Simple and accessible gameplay
  • Includes mini-games and puzzles for variety

Cons

  • Timed achievements add unwanted pressure
  • Whack-a-mole mini-game feels out of place
  • No hint system can cause frustration
  • Lack of zoom or accessibility options
  • No social or cooperative features

Motivations

  • Autonomy
    4

    "Players freely explore scenes and decide which objects to find next; no forced routines."

  • Competence
    3

    "Players experience a moderate challenge in finding hidden objects and completing puzzles; some achievements require skill and dexterity."

  • Competition
    -3

    "Focus is on personal pace and relaxation; no direct player-vs-player competition, though leaderboards exist for mini-game."

  • Continuation
    3

    "Players report spending multiple hours and replaying to achieve 100%; some find it addictive."

  • Cooperation
    -5

    "Single-player experience with no cooperative elements."

  • Creativity
    -2

    "Players follow predefined scenes and objectives with minimal customization or creation."

  • Domination
    -5

    "No elements of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a relaxing, stress-relieving activity and distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation rather than obligation."

  • Experimenting
    -1

    "Mostly following established hidden object gameplay; some minor puzzle and mini-game elements add slight novelty."

  • Exploration
    2

    "Players discover new scenes and areas progressively, though environments are static and familiar on replay."

  • Expression
    -4

    "No character or environment customization; players interact with preset visuals."

  • Fantasy
    1

    "Set in a stylized medieval setting with some imaginative elements, but overall grounded in recognizable themes."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    2

    "Players develop observational skills and memory through gameplay and achievements."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to find objects; not suitable for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    3

    "Players progress through levels, unlock new scenes, and collect achievements."

  • Relaxation
    4

    "Generally relaxing gameplay with soothing music and art; some timed achievements add minor tension."

  • Sensation
    2

    "Enjoyable visual and auditory experience with hand-drawn art and medieval music."

  • Status
    -3

    "Limited social recognition; achievements exist but no strong social status mechanics."

  • Story
    1

    "Light narrative conveyed through progression of scenes and coloring effects; no deep plot."

  • Strategy
    -2

    "Gameplay involves searching and recognition rather than complex planning or problem solving."

  • Thrill
    -3

    "Low suspense and risk; mostly calm and predictable experience."

  • Value
    4

    "Players perceive good value for price and gameplay length."

  • Violence
    -4

    "No combat or destructive gameplay; some mini-game involves hitting animals but not violent in nature."

  • Survival
    -5

    "No survival or threat avoidance mechanics."

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    Last update: 06/03/2026