welcome to heaven similar games & best alternatives
welcome to heaven
2017
Related articles
Quick resume
Heaven... should feel better than this shouldn't it?
Global score
74/100
Genres
Adventure, Free To Play, Indie, Simulator
Pros
- Thought-provoking moral choices
- Short and free
- Unique concept and setting
- Engaging dialogue
- Minimal system requirements
Cons
- Very short length
- Limited gameplay mechanics
- Poor graphics and repetitive music
- Lack of meaningful story depth
- No multiplayer or social features
Motivations
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Autonomy-2
"Player makes judgment decisions but with limited meaningful impact and illusion of choice; mostly following preset dialogue options."
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Competence-3
"Gameplay is simple and predictable, mostly walking and selecting dialogue; minimal skill or challenge."
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Competition-5
"No competitive elements or comparison to others; purely single player experience."
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Continuation-4
"Short game (~10-20 minutes) with limited replay value; players tend to finish quickly and move on."
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Cooperation-5
"Entirely single player with no cooperative or multiplayer features."
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Creativity1
"Some exploration and dialogue choices, but mostly predefined content with minimal player-driven creation."
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Domination-5
"No social dominance or power over others; no multiplayer or social hierarchy."
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Escapism3
"Players use the game as a brief existential or philosophical escape, reflecting on life and morality."
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Expectation-3
"Players engage voluntarily out of curiosity or interest; no obligation or external pressure."
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Experimenting2
"Some experimentation with different judgment choices and endings, though limited in scope."
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Exploration1
"Small environment to explore with some hidden dialogue and easter eggs, but limited map size."
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Expression-4
"No character customization or personalization; fixed avatars and environments."
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Fantasy4
"Game is set in a fictional afterlife with surreal and imaginative elements."
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Fellowship-5
"No social or community features; purely solo experience."
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Growth1
"Some reflection on morality and personal beliefs encouraged, but minimal skill or knowledge growth."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires player attention during short play sessions; not designed for background or idle play."
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Intimacy-4
"Limited emotional connection through dialogue but no social bonding or relationship building."
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Leadership-4
"Player acts as judge but no leadership or group management roles."
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Progression-4
"No item collection or upgrades; static experience with two endings."
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Relaxation2
"Calm, slow-paced gameplay with ambient music; some players find it relaxing or contemplative."
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Sensation-3
"Minimal sensory stimulation; simple graphics and repetitive music."
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Status-5
"No social recognition or status systems."
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Story2
"Narrative driven by dialogue and moral judgment, though story is short and sometimes criticized as shallow."
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Strategy-3
"Minimal strategic depth; choices have limited impact and no complex problem solving."
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Thrill-4
"No suspense or risk; very controlled and predictable experience."
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Value4
"Free game with short playtime; players generally feel it offers good value for time invested."
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Violence-5
"No combat or destructive gameplay; focus on dialogue and judgment."
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Survival-5
"No survival elements or threats; stable and safe environment."
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Last update: 06/03/2026