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Lunacid - Tears of the Moon

PC (Microsoft Windows) • 2025

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Quick resume

Lunacid: Tears of the Moon is a First Person Dungeon Crawler made with the Sword of Moonlight - King’s Field making tool from 2000. Explore various dungeons for powerful weapons and spells to forestall the previsioned end of the world.

Global score

79/100

Genres

Indie, Simulator, Free To Play

Pros

  • Authentic king's field style gameplay and atmosphere
  • Free to play with substantial content
  • Strong nostalgic and immersive world-building
  • Engaging exploration and secret discovery
  • Well-crafted soundtrack and art direction

Cons

  • Clunky and outdated controls requiring setup
  • Game closes on death causing inconvenience
  • Limited character customization and replayability
  • Some technical issues and engine limitations
  • Combat can become easy and repetitive

Motivations

  • Autonomy
    4

    "Players have freedom to explore dungeons, choose weapons and spells, and decide their approach to combat, despite some engine limitations."

  • Competence
    3

    "Combat requires skillful timing and strategic use of stamina and magic, with a learning curve for controls and enemy patterns."

  • Competition
    -4

    "Focus is on personal progression and exploration without competitive or ranked elements."

  • Continuation
    2

    "Players report wanting to get lost in the game for hours and replay it, though some find it short and easy."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players engage in exploration and uncover secrets; limited character customization but some weapon and magic choices."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Strong nostalgic and immersive atmosphere provides a means to escape reality and experience a surreal world."

  • Expectation
    -4

    "Players engage voluntarily out of interest and passion for the genre and lore, not obligation."

  • Experimenting
    3

    "Players try different weapons, spells, and explore secrets; some experimentation with combat tactics."

  • Exploration
    5

    "Core gameplay revolves around discovering new areas, secrets, and lore within dungeons."

  • Expression
    -3

    "Limited character customization; mostly fixed character and preset aesthetics."

  • Fantasy
    4

    "Set in a fictional, surreal world with fantasy elements, magic, and mythical lore."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    3

    "Players improve skills, learn enemy patterns, and progress through levels, though RPG elements are simplified."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention due to combat and exploration; not a casual or background game."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; single-player only."

  • Leadership
    -5

    "No leadership or group management roles; individual gameplay."

  • Progression
    4

    "Players collect weapons, spells, and upgrades, progressing through the story and dungeons."

  • Relaxation
    2

    "Some players find the slow, methodical gameplay meditative and immersive, though others find it frustrating."

  • Sensation
    2

    "Atmospheric music and visuals provide sensory enjoyment, though graphics are dated by design."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    3

    "Narrative immersion through lore, NPC dialogues, and world-building, though story is simple and minimal."

  • Strategy
    3

    "Combat and exploration require tactical thinking, stamina management, and planning."

  • Thrill
    1

    "Some tension from combat and exploration, but overall difficulty is moderate and not highly suspenseful."

  • Value
    5

    "Completely free with a solid experience, providing excellent value for time invested."

  • Violence
    3

    "Combat involves melee and magic attacks against enemies, with some enjoyment of combat mechanics."

  • Survival
    2

    "Players manage health and stamina to avoid death, though difficulty is moderate and forgiving."

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    Last update: 06/03/2026