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Normality

Mac, DOS, PC (Microsoft Windows), Linux • 2015

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Quick resume

A sinister force now controls the city of Neutropolis. A once-thriving city full of beauty and light, Neutropolis has been reduced to a a stagnant pit of apathy.

Global score

72/100

Genres

Action, Adventure, Point-and-click, Puzzle

Pros

  • Unique 90s first-person point-and-click adventure
  • Engaging dystopian story with humor
  • Challenging and rewarding puzzles
  • Nostalgic retro graphics and sound
  • Low price and availability with trading cards

Cons

  • Dated graphics and controls
  • Some frustrating puzzle design
  • Uk voice acting criticized, us patch preferred
  • Lack of modern gameplay conveniences
  • Limited appeal beyond nostalgia fans

Motivations

  • Autonomy
    3

    "Players have freedom to explore a dystopian world and solve puzzles with some non-linear interaction, though within the constraints of a point-and-click adventure."

  • Competence
    2

    "Puzzles require logical thinking and problem solving, with some difficulty and occasional frustration, providing a moderate challenge."

  • Competition
    -5

    "No evidence of competitive elements; focus is on single-player exploration and puzzle solving."

  • Continuation
    1

    "Some players report long play sessions and nostalgia-driven replay, but others find it frustrating or abandon early."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative features."

  • Creativity
    1

    "Players interact with the environment and puzzles creatively, but within predefined game structures and narrative."

  • Domination
    -5

    "No social dominance or power over others; purely individual gameplay."

  • Escapism
    3

    "Players use the game to escape real-life stress and immerse in a dystopian, surreal world with humor and nostalgia."

  • Expectation
    -3

    "Most players engage voluntarily out of personal interest or nostalgia; no obligation or external pressure noted."

  • Experimenting
    2

    "Players explore puzzles and game mechanics, sometimes trying unconventional solutions, though within a fixed game design."

  • Exploration
    4

    "Strong emphasis on exploring a detailed dystopian city and discovering secrets and story elements."

  • Expression
    -3

    "Limited customization or self-expression; players use preset characters and environments without modification."

  • Fantasy
    3

    "Set in a dystopian alternate reality with surreal and imaginative elements, blending humor and fiction."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    2

    "Players develop problem-solving skills and learn game logic through puzzle progression."

  • Health
    -5

    "No physical activity or health-related gameplay aspects; sedentary play."

  • Idle
    -3

    "Requires focused attention to solve puzzles and navigate; not suitable for casual or background play."

  • Intimacy
    -5

    "No close social interactions or emotional connections with other players."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    3

    "Players collect items and solve puzzles to advance the story and unlock new areas."

  • Relaxation
    1

    "Some players find humor and nostalgia relaxing, but others experience frustration due to controls and puzzle difficulty."

  • Sensation
    1

    "Visuals and audio provide retro sensory stimulation, though graphics are dated and some find them unpleasant."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Strong narrative focus with dystopian themes, humor, and character interactions driving player engagement."

  • Strategy
    2

    "Requires logical thinking and puzzle-solving strategy, though not deeply complex."

  • Thrill
    -2

    "Minimal suspense or risk; gameplay is more contemplative and puzzle-focused than thrilling."

  • Value
    2

    "Generally considered good value for nostalgic fans and adventure genre enthusiasts at a low price."

  • Violence
    -5

    "No combat or destructive gameplay; focused on exploration and puzzle solving."

  • Survival
    -5

    "No survival mechanics or threat avoidance; stable game environment."

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    Last update: 06/03/2026