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Wingspan

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, Mac, PlayStation 4 • 2020

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Quick resume

Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. Each bird you play extends a chain of powerful combinations in one of your three habitats. Your goal is to discover and attract the best birds to your network of wildlife preserves.

Global score

94/100

Genres

Indie, Strategy, Card & Board Game

Pros

  • Beautiful art and animations
  • Relaxing music and atmosphere
  • Deep strategic gameplay
  • Educational bird facts
  • Good solo and multiplayer options

Cons

  • Long turn times in multiplayer
  • Some bugs and crashes reported
  • Limited social interaction features
  • Steep learning curve for new players
  • Lack of ranking system and progression rewards

Motivations

  • Autonomy
    4

    "Players have freedom to choose bird cards and strategies each turn, building unique engines and adapting to changing conditions."

  • Competence
    4

    "Game involves strategic planning, engine building, and skillful resource management with feedback on performance and scoring."

  • Competition
    -1

    "Competition exists but is mild and indirect; players focus more on personal strategy than direct confrontation or aggressive play."

  • Continuation
    4

    "Many players report addictive qualities and habitual play, with long sessions and repeated returns to the game."

  • Cooperation
    -3

    "Gameplay is primarily individual with limited interaction; multiplayer is competitive rather than cooperative."

  • Creativity
    3

    "Players create unique bird engine combinations and strategies, though within the fixed card set and game rules."

  • Domination
    -4

    "Interactions are balanced and respectful; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the relaxing atmosphere, music, and gameplay to unwind and escape daily stress."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

  • Experimenting
    3

    "Players try different bird combinations and strategies each game, exploring new synergies and tactics."

  • Exploration
    2

    "Players discover new bird cards and facts, and explore different strategic approaches, though within a known game environment."

  • Expression
    2

    "Customization is limited to strategic choices and bird selection; no avatar or environment personalization."

  • Fantasy
    -3

    "Game is grounded in realistic bird species and natural habitats, emphasizing factual information over fantasy."

  • Fellowship
    1

    "Some social connection through multiplayer and playing with friends, but limited community interaction."

  • Growth
    4

    "Players learn game mechanics, bird facts, and develop strategic skills over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during turns; some downtime in multiplayer but generally active engagement."

  • Intimacy
    -3

    "Social interactions are surface-level; limited emotional sharing or close relationship building."

  • Leadership
    -4

    "No leadership roles; players act independently without guiding others."

  • Progression
    4

    "Players accumulate birds, eggs, and resources to build their engine and score points."

  • Relaxation
    5

    "Highly praised for its calming music, soothing visuals, and relaxing gameplay experience."

  • Sensation
    3

    "Enjoyable sensory experience with beautiful art, animations, and bird sounds."

  • Status
    -2

    "Minimal emphasis on social recognition or ranking; some complaints about lack of ranking system."

  • Story
    1

    "Includes bird facts and thematic elements but no overarching narrative or plot."

  • Strategy
    5

    "Core gameplay is strategic engine building, resource management, and tactical decision making."

  • Thrill
    -2

    "Gameplay is calm and predictable with low risk; minimal suspense or tension."

  • Value
    4

    "Players feel they get good value from gameplay depth, replayability, and educational content."

  • Violence
    -5

    "No combat or destruction; focus on constructive engine building and resource management."

  • Survival
    -4

    "Stable, low-risk environment without threats or failure conditions."

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    Last update: 06/03/2026