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Dominion

iOS, Android, PC (Microsoft Windows) • 2024

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Quick resume

Expand a small kingdom to a mighty Dominion! Play the Spiel des Jahres winning boardgame beloved by millions around the world. Discover the game that defined a genre, Dominion was first to popularize deck-building and remains a staple of tabletop. This is the officially licensed implementation.

Global score

87/100

Genres

Strategy, Card & Board Game

Pros

  • Faithful digital adaptation of classic deckbuilder
  • Free base game with rotating free expansions
  • Challenging ai and multiplayer modes
  • Smooth ui and fast gameplay
  • High replayability and strategic depth

Cons

  • Currently limited to 2-4 players
  • Some bugs and crashes in early access
  • Expansions can be pricey
  • Lack of in-game chat and social features
  • Minimal narrative or customization options

Motivations

  • Autonomy
    4

    "Players make meaningful decisions about card purchases and deck building, with freedom to choose strategies and expansions."

  • Competence
    4

    "Challenging AI and strategic depth provide skill-based gameplay and learning opportunities."

  • Competition
    3

    "Includes multiplayer with ranked play and leaderboards; players compare skills and strategies."

  • Continuation
    4

    "High replayability with rotating expansions and addictive deckbuilding mechanics encourage long-term play."

  • Cooperation
    -4

    "Primarily competitive gameplay focused on individual deck building and outplaying opponents."

  • Creativity
    3

    "Players create unique decks each game by selecting cards from randomized expansions, experimenting with combos."

  • Domination
    2

    "Competitive nature encourages exerting superiority over opponents, but interactions are mostly balanced."

  • Escapism
    3

    "Provides distraction and immersion in a strategic card game world, away from real-life stress."

  • Expectation
    -3

    "Players engage voluntarily out of personal interest and enjoyment rather than obligation."

  • Experimenting
    4

    "High variety of cards and expansions encourages trying new strategies and deck combinations."

  • Exploration
    3

    "Discovering new card synergies and expansion sets drives curiosity and exploration."

  • Expression
    -2

    "Limited avatar or cosmetic customization; expression mainly through strategic choices."

  • Fantasy
    1

    "Light thematic elements in card art and effects, but mostly abstract strategic gameplay."

  • Fellowship
    2

    "Online multiplayer and community features foster social connection, though some players play solo."

  • Growth
    4

    "Players develop skills and strategies over time, learning card interactions and probabilities."

  • Health
    -4

    "Sedentary gameplay typical of digital card games with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during turns; not designed for passive or background play."

  • Intimacy
    -3

    "Social interactions are mostly surface-level competitive exchanges rather than close relationships."

  • Leadership
    -2

    "No explicit leadership roles; players act independently or collaboratively in multiplayer."

  • Progression
    5

    "Core mechanic involves accumulating cards and upgrades to improve deck power and win."

  • Relaxation
    2

    "Smooth gameplay and UI provide flow, though some tension arises from competitive matches."

  • Sensation
    1

    "Moderate sensory stimulation from UI and sound effects; not focused on intense sensory thrills."

  • Status
    3

    "Ranked multiplayer and leaderboards provide social recognition and status among players."

  • Story
    -4

    "Gameplay is abstract and context-free with minimal narrative or plot immersion."

  • Strategy
    5

    "Highly strategic gameplay requiring planning, probability assessment, and tactical decision-making."

  • Thrill
    2

    "Some suspense and excitement from unpredictable card draws and opponent moves."

  • Value
    3

    "Free base game and reasonably priced expansions provide good value for time and money."

  • Violence
    -5

    "Non-violent gameplay focused on constructive deck building and resource management."

  • Survival
    1

    "Some resource management and risk avoidance in deck construction, but low threat environment."

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    Last update: 06/03/2026