Yakuza 4 Remastered similar games & best alternatives
Yakuza 4 Remastered
2021
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Quick resume
When a dark secret brings a loan shark, a death-row inmate, a corrupt cop and the legendary yakuza Kazuma Kiryu together the resulting war in Kamurocho might level the district to the ground.
Global score
91/100
Genres
Action, Adventure, Hack and slash/Beat 'em up, Role-playing (RPG), Simulator, Sport
Similar games
Pros
- Multiple playable characters with unique styles
- Improved combat over previous entry
- Deep and engaging story with intertwining plots
- Extensive side content and minigames
- Strong audiovisual presentation and soundtrack
Cons
- Story can be convoluted and overcomplicated
- Some boss fights frustrating or poorly designed
- Substories and side content sometimes repetitive
- Graphics dated compared to newer entries
- Lack of multiplayer or cooperative features
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Fellowship, Intimacy, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players control four distinct protagonists with unique fighting styles and storylines, allowing varied personal agency and decision-making."
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Competence3
"Combat is improved over Yakuza 3 with skill-based fighting styles and heat actions, though some boss fights can be frustrating."
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Competition-3
"Focus is on single-player story and personal progression; no evidence of competitive multiplayer or leaderboards."
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Continuation4
"Players report long playtimes (20-70+ hours), extensive side content, and habitual engagement with the game and series."
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Cooperation-4
"Gameplay and story focus on individual characters and solo play; no multiplayer or teamwork mechanics described."
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Creativity2
"Players can engage in various side activities and minigames, but core gameplay follows predefined structures."
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Domination-4
"Interactions emphasize balanced character relationships and narrative rather than exerting control or superiority over others."
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Escapism5
"Players describe deep immersion in the fictional world, emotional engagement, and distraction from real life."
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Expectation-4
"Players express intrinsic motivation, personal desire, and enjoyment rather than obligation or external pressure."
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Experimenting3
"Multiple characters with distinct fighting styles and exploration of new areas encourage trying new gameplay approaches."
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Exploration2
"Kamurocho is expanded with rooftop and underground areas, but exploration is somewhat limited to a single city."
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Expression2
"Some character customization and mini-games allow self-expression, though mostly within preset aesthetics."
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Fantasy4
"The game features dramatic crime drama, fictional characters, and improbable plot twists typical of the series' style."
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Fellowship1
"Players feel part of a community through shared fandom and narrative connections, though gameplay is solo-focused."
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Growth4
"Players develop skills, level up characters, and unlock abilities, indicating learning and personal development."
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Health-5
"Gameplay is sedentary with no physical activity or health-related mechanics."
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Idle-4
"The game requires focused attention with continuous engagement in combat and story progression."
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Intimacy1
"Some emotional connections form through story and character relationships, but social interactions are limited."
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Leadership-3
"Players follow scripted narratives and character arcs without leading or managing others."
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Progression4
"Character leveling, skill trees, and item upgrades provide a strong sense of progression."
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Relaxation2
"While some combat can be tense, many players describe moments of flow and enjoyment balancing challenge and skill."
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Sensation3
"The game offers engaging audiovisuals, music, and dynamic combat providing sensory stimulation and excitement."
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Status-3
"Achievements and recognition are mostly personal; no social status or competitive ranking is emphasized."
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Story4
"Narrative immersion is strong with multiple protagonists, intertwining plots, and emotional storytelling."
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Strategy2
"Combat and progression involve some planning and skill use, though largely action-oriented and straightforward."
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Thrill3
"Players experience suspense and excitement from combat encounters and plot twists."
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Value4
"Players report high playtime and content value, considering it a worthwhile investment."
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Violence4
"Combat involves physical fights, brawling, and defeating enemies with punches, kicks, and weapons."
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Survival1
"Some resource and health management in combat, but overall low-risk compared to survival games."
Where to buy
Last update: 29/04/2026