ANNO: Mutationem similar games & best alternatives
ANNO: Mutationem
2022
Related articles
Quick resume
ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.
Global score
81/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Hack and slash/Beat 'em up
Similar games
Pros
- Gorgeous pixel art and cyberpunk aesthetic
- Engaging combat with combos and parrying
- Immersive world-building and exploration
- Good soundtrack and voice acting
- Interesting characters and story
Cons
- Story can be confusing or rushed
- Some translation and subtitle issues
- Combat can feel repetitive or clunky
- Game length is relatively short
- Keyboard controls less optimal than controller
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Continuation, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can explore open 3D city hubs freely and choose how to approach combat and side quests, showing player control over actions."
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Competence3
"Combat involves skillful timing, combos, parrying, and upgrades with feedback; some players find it satisfying and challenging."
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Competition-3
"Focus is on personal progression and exploration without ranked modes or leaderboard competition."
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Continuation2
"Players report engaging story and gameplay that encourage continued play, though some find the game short and finish quickly."
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Cooperation-4
"Gameplay is primarily single-player with no indication of multiplayer or cooperative elements."
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Creativity3
"Players can customize skills, weapons, and outfits; exploration and side quests encourage creative engagement."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are balanced and respectful."
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Escapism4
"Players use the game to immerse in a cyberpunk world with engaging story and atmosphere, providing escape from reality."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, not due to obligation or pressure."
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Experimenting3
"Players try different weapons, combos, and explore various areas; some experimentation with combat styles is encouraged."
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Exploration4
"Game features open city hubs and hidden lore encouraging discovery and curiosity-driven activities."
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Expression3
"Players can customize character outfits and weapons, expressing personal style within the game."
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Fantasy3
"Game blends cyberpunk sci-fi with supernatural and SCP-inspired elements, creating an imaginative fictional world."
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Fellowship-4
"Game is single-player focused with minimal social or community interaction."
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Growth3
"Players develop skills, unlock combos, and improve weapons, showing learning and personal development."
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Health-5
"No evidence of physical activity or health-related gameplay; typical sedentary gaming experience."
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Idle-3
"Requires focused attention during combat and exploration; not designed for background or idle play."
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Intimacy-4
"Social interactions are limited to NPC dialogue; no evidence of forming close player relationships."
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Leadership-5
"No leadership or group management roles; gameplay is individual and self-directed."
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Progression4
"Players accumulate skill points, weapons, upgrades, and unlock new abilities throughout the game."
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Relaxation2
"Some players find the game relaxing and immersive, though combat can be challenging and tense at times."
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Sensation3
"Visuals, music, and combat animations provide stimulating sensory and emotional enjoyment."
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Status-4
"No social status or recognition systems; achievements and progress are personal and internal."
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Story3
"Narrative immersion with character interactions and overarching plot, though some find story confusing or rushed."
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Strategy2
"Combat and exploration require some planning and tactical thinking, but overall gameplay is straightforward."
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Thrill2
"Combat and boss fights provide moments of tension and excitement, though not extreme or constant."
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Value3
"Players generally feel the game offers good value for price, especially considering indie development."
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Violence3
"Combat involves melee and ranged attacks with enemies, including boss fights and destruction."
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Survival1
"Players must manage health and resources to avoid failure, but game is not heavily focused on survival mechanics."
Where to buy
Last update: 29/04/2026