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ANNO: Mutationem

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2022

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Quick resume

ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.

Global score

81/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Hack and slash/Beat 'em up

Pros

  • Gorgeous pixel art and cyberpunk aesthetic
  • Engaging combat with combos and parrying
  • Immersive world-building and exploration
  • Good soundtrack and voice acting
  • Interesting characters and story

Cons

  • Story can be confusing or rushed
  • Some translation and subtitle issues
  • Combat can feel repetitive or clunky
  • Game length is relatively short
  • Keyboard controls less optimal than controller

Motivations

  • Autonomy
    3

    "Players can explore open 3D city hubs freely and choose how to approach combat and side quests, showing player control over actions."

  • Competence
    3

    "Combat involves skillful timing, combos, parrying, and upgrades with feedback; some players find it satisfying and challenging."

  • Competition
    -3

    "Focus is on personal progression and exploration without ranked modes or leaderboard competition."

  • Continuation
    2

    "Players report engaging story and gameplay that encourage continued play, though some find the game short and finish quickly."

  • Cooperation
    -4

    "Gameplay is primarily single-player with no indication of multiplayer or cooperative elements."

  • Creativity
    3

    "Players can customize skills, weapons, and outfits; exploration and side quests encourage creative engagement."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are balanced and respectful."

  • Escapism
    4

    "Players use the game to immerse in a cyberpunk world with engaging story and atmosphere, providing escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not due to obligation or pressure."

  • Experimenting
    3

    "Players try different weapons, combos, and explore various areas; some experimentation with combat styles is encouraged."

  • Exploration
    4

    "Game features open city hubs and hidden lore encouraging discovery and curiosity-driven activities."

  • Expression
    3

    "Players can customize character outfits and weapons, expressing personal style within the game."

  • Fantasy
    3

    "Game blends cyberpunk sci-fi with supernatural and SCP-inspired elements, creating an imaginative fictional world."

  • Fellowship
    -4

    "Game is single-player focused with minimal social or community interaction."

  • Growth
    3

    "Players develop skills, unlock combos, and improve weapons, showing learning and personal development."

  • Health
    -5

    "No evidence of physical activity or health-related gameplay; typical sedentary gaming experience."

  • Idle
    -3

    "Requires focused attention during combat and exploration; not designed for background or idle play."

  • Intimacy
    -4

    "Social interactions are limited to NPC dialogue; no evidence of forming close player relationships."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is individual and self-directed."

  • Progression
    4

    "Players accumulate skill points, weapons, upgrades, and unlock new abilities throughout the game."

  • Relaxation
    2

    "Some players find the game relaxing and immersive, though combat can be challenging and tense at times."

  • Sensation
    3

    "Visuals, music, and combat animations provide stimulating sensory and emotional enjoyment."

  • Status
    -4

    "No social status or recognition systems; achievements and progress are personal and internal."

  • Story
    3

    "Narrative immersion with character interactions and overarching plot, though some find story confusing or rushed."

  • Strategy
    2

    "Combat and exploration require some planning and tactical thinking, but overall gameplay is straightforward."

  • Thrill
    2

    "Combat and boss fights provide moments of tension and excitement, though not extreme or constant."

  • Value
    3

    "Players generally feel the game offers good value for price, especially considering indie development."

  • Violence
    3

    "Combat involves melee and ranged attacks with enemies, including boss fights and destruction."

  • Survival
    1

    "Players must manage health and resources to avoid failure, but game is not heavily focused on survival mechanics."

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    Last update: 06/03/2026