Deus Ex: Human Revolution - Director's Cut similar games & best alternatives
Deus Ex: Human Revolution - Director's Cut
2013
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Quick resume
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job...
Global score
92/100
Genres
Action, Role-playing (RPG), Adventure, Shooter, Puzzle
Similar games
Pros
- Deep and immersive story
- Multiple playstyles and choices
- Rich cyberpunk atmosphere
- High replayability with new game plus
- Engaging stealth and hacking mechanics
Cons
- Dated graphics and animations
- Some technical bugs and performance issues
- Boss fights can be frustrating
- Integrated dlc disrupts pacing
- Gunplay and combat mechanics feel clunky
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story, Expression. It leans lower than usual among comparable games on Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy5
"Players have extensive freedom to choose playstyle, approach missions in multiple ways, and customize augmentations."
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Competence4
"Game challenges players with stealth, hacking, combat, and exploration requiring skill and strategic thinking."
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Competition-4
"Focus is on individual experience and personal choices, with no multiplayer or leaderboards."
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Continuation4
"High replayability with multiple endings, side quests, and new game plus encourages repeated playthroughs."
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Cooperation-5
"Single-player game focused on individual objectives and personal story progression."
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Creativity5
"Players creatively solve problems via stealth, hacking, combat, and exploration with multiple paths."
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Domination-4
"Interactions emphasize player choice and consequence rather than exerting control over others."
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Escapism5
"Immersive cyberpunk world and story provide strong escape from real life."
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Expectation-5
"Players engage voluntarily driven by interest in story, exploration, and gameplay."
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Experimenting5
"Game encourages trying different approaches, augmentations, and tactics for varied experiences."
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Exploration4
"Semi-open levels with hidden areas, lore, and side quests encourage thorough exploration."
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Expression4
"Character customization through augmentations allows personal expression of playstyle."
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Fantasy3
"Futuristic cyberpunk setting with advanced augmentations and conspiracies offers imaginative fiction."
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Fellowship-5
"Primarily a solo experience with limited social interaction."
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Growth5
"Players develop skills, knowledge, and abilities through gameplay and story progression."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-4
"Requires focused attention and continuous engagement during missions."
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Intimacy-4
"Limited to narrative character interactions without forming close real social bonds."
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Leadership-5
"No leadership roles; player acts independently without managing others."
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Progression5
"Strong progression system with augmentations, weapons, and story advancement."
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Relaxation2
"Atmospheric and immersive but some tension from stealth and combat challenges."
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Sensation3
"Engaging audio-visual design with moody cyberpunk aesthetics and soundtrack."
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Status-5
"No social status or recognition systems; focus is on personal experience."
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Story5
"Deep, complex narrative with player choices affecting outcomes and immersive lore."
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Strategy5
"Requires planning, problem solving, and tactical decision making in stealth and combat."
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Thrill3
"Tension from stealth and combat encounters provides suspense and excitement."
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Value4
"Offers many hours of gameplay, replayability, and rich content for its price."
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Violence0
"Players can choose lethal or non-lethal approaches; violence is optional."
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Survival2
"Players must avoid detection and manage resources to survive hostile environments."
Last update: 29/04/2026