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Yarimono

PC (Microsoft Windows) • 2024

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Quick resume

The protagonist's life takes a turn after their partner Yarimon learns the ultra-invincible move, the "Cheat Tackle". While challenging various trainers to participate in the Yarimon tournament, the protagonist unexpectedly discovers the secrets of this world.

Global score

87/100

Genres

Adventure, Indie, Role-playing (RPG)

Similar games

    Pros

    • Engaging story with emotional depth
    • Fun and strategic monster-catching gameplay
    • Large variety of yarimon and adult scenes
    • Quality of life improvements over traditional pokemon clones
    • Animated and well-done adult content

    Cons

    • Adult content requires separate patch from external website
    • Main character design disliked by some players
    • Game can freeze or have bugs on some platforms
    • Limited team size and shallow movepool reduce gameplay depth
    • Some players find adult content repetitive or off-putting

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to choose which Yarimon to use and when to use the cheat tackle skill, but some story elements and partner Yarimon are fixed."

    • Competence
      3

      "Gameplay involves strategic use of moves and managing cooldowns, with some challenging battles especially without cheat tackle."

    • Competition
      1

      "Players battle trainers and progress through a tournament, but no strong emphasis on ranked or leaderboard competition."

    • Continuation
      3

      "Players report long play sessions, collecting all Yarimon and H-scenes, with post-game content and DLC extending engagement."

    • Cooperation
      -4

      "Gameplay is focused on single-player monster collection and battles, with no multiplayer or cooperative elements."

    • Creativity
      2

      "Players can customize their team and movesets, but the game follows a fixed story and predefined H-scenes."

    • Domination
      -3

      "Interactions with other characters are not about exerting control but progressing through story and battles."

    • Escapism
      4

      "Players use the game as a fantasy escape with adult content and a story that diverges from reality."

    • Expectation
      -4

      "Players engage voluntarily for intrinsic interest in gameplay and story, not out of obligation or pressure."

    • Experimenting
      2

      "Players can experiment with different Yarimon and battle strategies, though the core gameplay loop is familiar."

    • Exploration
      2

      "Game features multiple towns, routes, and hidden Yarimon to discover, though map size is smaller than typical Pokemon."

    • Expression
      -2

      "Limited character customization; player expression mainly through team composition rather than avatar personalization."

    • Fantasy
      4

      "Game is a fantasy monster-catching world with adult fantasy elements and a fictional story."

    • Fellowship
      -4

      "Strongly single-player experience with minimal social or community interaction."

    • Growth
      3

      "Players develop skills in battle strategy and progress through story and Yarimon collection."

    • Health
      -5

      "Typical sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires active attention for battles and exploration; not designed for idle or background play."

    • Intimacy
      3

      "Game features intimate adult scenes with multiple characters, though interactions are scripted and limited."

    • Leadership
      -4

      "Player does not lead or manage groups beyond personal team; no leadership or authority roles."

    • Progression
      4

      "Strong progression through collecting Yarimon, leveling up, unlocking moves, and completing story and H-scenes."

    • Relaxation
      2

      "Gameplay is generally casual and enjoyable, though some battles can be tense; overall flow is balanced."

    • Sensation
      3

      "Visual and auditory elements including animated H-scenes provide sensory stimulation and excitement."

    • Status
      1

      "Some recognition through in-game achievements and story progression, but limited social status features."

    • Story
      4

      "Narrative is a significant part of the game with emotional beats, mysteries, and character development."

    • Strategy
      3

      "Battle system requires planning moves, managing cooldowns, and exploiting type advantages."

    • Thrill
      2

      "Some suspense in challenging battles and story moments, but overall gameplay is low risk."

    • Value
      3

      "Players report good value for price due to content amount, story, and adult scenes, despite some bugs."

    • Violence
      -3

      "Combat is turn-based and stylized; focus is on capturing and battling rather than destruction."

    • Survival
      1

      "Battles require avoiding defeat but game is generally forgiving with healing and revival mechanics."

    Last update: 29/04/2026