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YORG.io

Web browser, PC (Microsoft Windows) • 2019

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Quick resume

YORG.io is a game with an original twist on supply chains and zombies. Your goal is to build a base which survives the night which is when zombies attack. Build and upgrade defensive towers to protect your base and try to survive as long as possible.

Global score

91/100

Genres

Casual, Indie, Strategy, Real Time Strategy (RTS)

Pros

  • Addictive and engaging gameplay
  • Unique blend of tower defense and logistics
  • Good value for price
  • Simple and accessible mechanics
  • Multiple difficulty levels

Cons

  • Performance and lag issues in late game
  • Limited content and repetitiveness
  • Minimal social or multiplayer features
  • Basic graphics and sound
  • Ui and information shortcomings

Motivations

  • Autonomy
    3

    "Players can expand their base and choose upgrade paths via a skill tree, but some resource pathing is automatic and not controllable."

  • Competence
    3

    "Game offers increasing difficulty and strategic decisions about base building and resource management, providing skill challenges."

  • Competition
    1

    "Leaderboards exist but are limited and not a major focus; mostly players focus on personal survival and progression."

  • Continuation
    4

    "Many players report addictive gameplay with long sessions and repeated playthroughs despite some lag and repetitiveness."

  • Cooperation
    -4

    "Game is primarily single-player with minimal social interaction; cooperation is not a gameplay element."

  • Creativity
    2

    "Players can design base layouts and choose upgrade strategies, but building options and tower types are limited."

  • Domination
    -3

    "Interactions are mostly individual; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Many players use the game as a relaxing or distracting activity to escape real-life stress."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not due to obligation or pressure."

  • Experimenting
    2

    "Players try different base expansions and upgrade paths, but gameplay loop is somewhat repetitive."

  • Exploration
    1

    "Maps are randomly generated but gameplay focuses on expanding known territory rather than discovering secrets."

  • Expression
    -2

    "Minimal customization or cosmetic options; presentation is simple and standardized."

  • Fantasy
    1

    "Game features zombies and a fictional setting but with minimal narrative or roleplaying elements."

  • Fellowship
    -4

    "Social connections are minimal; mostly solo play with limited community interaction."

  • Growth
    3

    "Players learn and improve strategies over time, progressing through skill trees and surviving longer waves."

  • Health
    -4

    "Game encourages sedentary play with long sessions and no physical activity."

  • Idle
    -3

    "Requires active attention and management; not designed for background or idle play."

  • Intimacy
    -5

    "No evidence of close social or emotional relationships formed through gameplay."

  • Leadership
    -4

    "No leadership roles; gameplay is individual without managing or guiding others."

  • Progression
    4

    "Strong focus on accumulating resources, upgrading base and towers, and surviving longer waves."

  • Relaxation
    3

    "Many players find the game relaxing and enjoyable despite some tension from increasing difficulty."

  • Sensation
    1

    "Simple visuals and sounds provide moderate sensory stimulation without strong excitement or thrills."

  • Status
    1

    "Leaderboards offer some recognition but are limited and not a major motivator."

  • Story
    -3

    "Minimal narrative or lore; gameplay is focused on survival and base building without story immersion."

  • Strategy
    4

    "Requires planning resource logistics, base layout, and defense strategies to survive increasing waves."

  • Thrill
    2

    "Some tension from waves and bosses, but overall gameplay is predictable and lacks high suspense."

  • Value
    3

    "Players generally feel the game offers good value for its low price and entertainment time."

  • Violence
    2

    "Combat against zombies is central, but violence is stylized and minimalistic."

  • Survival
    4

    "Core gameplay revolves around surviving increasingly difficult waves and managing resources to avoid failure."

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    Last update: 06/03/2026