Find your kind of game
Autonomy
Being in control of actions and decisions (e.g. freedom to play how you want)
Explore another motivation
Autonomy + Growth
A strong dose of autonomy and growth in the same game.
Explore play styles & combinations ↓+5 Autonomy affinity
Review scores are shown out of 100
-
+4.0
Cursed 2
Players have freedom to allocate skill points anytime, choose weapons and playstyles, and explore a semi-open world…
-
+4.0
ESCHATOS
Players freely choose weapon types and manage shield usage dynamically, with multiple modes and difficulty levels…
-
+4.0
Frogmonster
Players have freedom to choose weapons, spells, bugs, and loadouts; exploration is open with some backtracking and…
-
+4.0
Gem Defender: Soyjak Survivors
Players have freedom to customize weapons and abilities, choose strategies, and adapt to chaotic gameplay.
-
+4.0
Intergalactic Fishing
Players have freedom to explore lakes at their own pace, choose lures, upgrade gear, and experiment with fishing…
-
+4.0
JUSTICE SUCKS: Tactical Vacuum Action
Players have freedom to choose abilities, plan tactical approaches, and experiment with environmental traps.
-
+4.0
Research Story
Players have freedom to explore, research, and choose how to manage their farm and creatures with meaningful decisions…
-
+4.0
Shattered Divinities
Players have freedom to explore non-linear maps, choose difficulty settings dynamically, and customize combat builds…
-
+4.0
STARIO: Haven Tower
Players have significant control over building placement, logistics design, and technology research, allowing for…
-
+4.0
Supaplex
Players have full control over their actions and decisions, including movement, puzzle solving, and strategy; save/load…
-
+4.0
The Consuming Shadow
Players choose their own routes, make decisions in random events, and select character skills and upgrades, showing…
-
+4.0
City Game Studio: Your Game Dev Adventure Begins
Players have extensive control over game development, studio management, hiring, and strategic decisions such as…
-
+4.0
Death Howl
Players have freedom to build and switch decks, choose strategies, and explore different regions with unique cards and…
-
+4.0
Driftwood
Players have freedom to choose boards, wheels, routes, and playstyle (speed or score focus), allowing personal control…
-
+4.0
Jupiter Hell
Players have freedom to choose classes, builds, skills, weapons, and routes each run, allowing high personal control…
-
+4.0
Myst III: Exile
Players have freedom to explore multiple ages at their own pace with minimal hand-holding and no forced linearity.
-
+4.0
他人世界末 On-looker
Players make meaningful choices affecting narrative paths and endings, reflecting personal decisions rather than fixed…
-
+4.0
Showgunners
Players have freedom to choose characters, skills, weapons, and tactical approaches in combat and exploration.
-
+4.0
Shroom and Gloom
Players have meaningful control over deck building, card upgrades, and camp decisions, with some randomness but strong…
-
+4.0
Sokobond
Players control one atom at a time and decide how to move and bond atoms freely to solve puzzles, with non-linear level…
-
+4.0
Swords 'n Magic and Stuff
Players have freedom to choose playstyle, explore at own pace, and decide how to engage with quests and crafting.
-
+4.0
Thrive
Players have significant control over cell evolution, organelle choices, and strategies, allowing personal freedom in…
-
+4.0
Vertigo Remastered
Players have freedom to explore, solve puzzles, choose combat approaches, and use various weapons with upgrades…
-
+4.0
Arcadie: Second-Born
Players have meaningful choices shaping character personality, decisions, and relationships with freedom to save/load…
Same motivation, different experiences
Your way to play
Explore different sides of autonomy, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
