Showgunners similar games & best alternatives
Showgunners
2023
Related articles
Quick resume
As a contestant on a high stakes reality game show of the future, you must survive a dangerous urban environment packed with traps, confounding puzzles, and heavily armed psychopaths. Turn-based combat in hand crafted levels, built for entertainment.
Global score
93/100
Genres
Strategy, Turn-based strategy (TBS), Tactical
Similar games
Pros
- Engaging tactical combat
- Unique dystopian game show setting
- Well-crafted hand-made levels
- Solid progression and skill systems
- Polished graphics and sound design
Cons
- Limited character customization
- Short campaign with low replayability
- Some ui and camera issues
- Story is straightforward and somewhat generic
- Small squad size limits tactical variety early on
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to choose characters, skills, weapons, and tactical approaches in combat and exploration."
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Competence4
"Combat challenges require skillful tactical decisions; players receive feedback and progression through skill trees and upgrades."
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Competition1
"Game is primarily single-player with no direct player-vs-player competition or leaderboards."
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Continuation2
"Players report addictive gameplay loops and desire to continue playing, though game length is moderate and replayability limited."
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Cooperation-3
"Gameplay focuses on controlling a small squad independently; no multiplayer or cooperative play."
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Creativity1
"Some tactical creativity in combat and exploration, but limited character customization and linear progression."
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Domination-4
"Interactions are balanced with no evidence of exerting control or superiority over others; single-player experience."
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Escapism4
"Players enjoy immersive dystopian setting and engaging gameplay as a form of escapism from real life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."
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Experimenting3
"Players experiment with different skills, weapons, and tactical approaches; exploration and puzzle solving add novelty."
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Exploration3
"Exploration of hand-crafted maps with hidden loot, traps, and puzzles encourages discovery."
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Expression-4
"Minimal character customization; fixed appearances and limited cosmetic options."
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Fantasy4
"Strong dystopian, sci-fi, and game show fantasy setting inspired by The Running Man and similar fiction."
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Fellowship-3
"Single-player focus with limited social or community interaction."
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Growth4
"Players develop characters through skill trees and upgrades, learning new abilities and tactics."
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Health-4
"Sedentary gameplay typical of turn-based tactics; no physical activity involved."
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Idle-3
"Requires focused attention during tactical combat and exploration; not suited for idle or background play."
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Intimacy-4
"Limited social interactions; character relationships are basic and mostly narrative-driven."
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Leadership3
"Players lead a small squad in tactical combat, making strategic decisions and managing team abilities."
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Progression4
"Strong progression through leveling, skill trees, weapon upgrades, and sponsorship rewards."
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Relaxation2
"Gameplay balances challenge and flow; some players find it relaxing while others note increasing difficulty."
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Sensation3
"Enjoyable visual style, sound design, gore effects, and music contribute to sensory engagement."
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Status1
"Fame and sponsorship systems provide some in-game recognition, but no social status or multiplayer ranking."
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Story3
"Narrative and character development are present and enhance immersion, though story is straightforward."
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Strategy4
"Tactical combat requires planning, positioning, and problem solving; puzzles add additional mental challenge."
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Thrill3
"Combat and exploration provide suspense and excitement, with risk of failure and tense encounters."
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Value3
"Players feel the game offers good value for price and time invested, especially with free DLC content."
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Violence4
"Enjoyment of violent combat and gore is a core part of the game's theme and player experience."
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Survival3
"Players must manage threats, resources, and tactical positioning to survive combat encounters."
Where to buy
Last update: 29/04/2026