Find your kind of game
Continuation
Desire to keep playing the same game
Explore another motivation
Continuation + Experimenting
A strong dose of continuation and experimenting in the same game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
MageQuit
Players report long sessions and habitual play, with many hours logged and repeated returns.
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+4.0
Mandate Of Heaven
Long playtime with multiple endings encourages repeated playthroughs and sustained engagement.
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+4.0
Master of Command
Players report long play sessions, high replayability, and engagement with multiple campaigns and army builds.
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+4.0
Monster Hunter Stories
Many players report long playtimes, replayability through monster collection, customization, and post-game content…
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+4.0
Out Of Hands
Many players report long sessions, replaying for multiple endings and deck experimentation.
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+4.0
Promenade
Players report long playtimes, high replayability, and desire to keep playing to find secrets and complete all…
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+4.0
Sea Power : Naval Combat in the Missile Age
Players report long sessions, high replayability via mission editor and workshop content, and habitual engagement…
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+4.0
Shadowrun: Dragonfall - Director's Cut
Engaging story, characters, and replayability encourage long sessions and multiple playthroughs.
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+4.0
TaleSpire
Players and DMs invest many hours building detailed maps and running long campaigns, showing strong attachment.
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+4.0
Tanks: The Crusades
High replayability with infinite random levels, level editor, and multiplayer encourages long-term engagement.
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+4.0
Trials of Mana
High replayability with multiple characters, classes, and story routes encourages multiple playthroughs.
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+4.0
Windblown
Players report addictive gameplay loop and desire to keep playing; progression and unlocks encourage repeated runs.
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+4.0
APICO
Many players report long sessions and habitual play due to engaging progression and collection goals.
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+4.0
EMERGENCY 4 Deluxe
Players report hundreds of hours played, with strong attachment supported by active modding community and multiplayer.
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+4.0
Going Under
Players report addictive gameplay loop and desire to keep playing despite difficulty; some frustration with difficulty…
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+4.0
Last Call BBS
Players report long play sessions, habitual engagement with multiple minigames, and repeated returns especially to…
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+4.0
Let's Build a Zoo
Players report long play sessions and high engagement with zoo building and management.
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+4.0
Neon Abyss
Many players report infinite replayability and long playtimes, with habitual engagement and grind for unlocks.
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+4.0
Pillars of Eternity II: Deadfire
Long playtime with extensive side quests and DLC encourages habitual and extended play sessions.
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+4.0
Ring of Pain
Players report habitual play and repeated runs, often returning for new builds and challenges.
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+4.0
Ruined King: A League of Legends Story™
Many players report long playtimes, habitual engagement, and replayability with multiple difficulty modes and…
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+4.0
Saiko no sutoka
High replay value with multiple endings, modes, and achievements encourages habitual and long-term play.
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+4.0
Spiritfall
Players report habitual play, long sessions, and strong attachment with frequent runs and meta progression.
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+4.0
SUPERVIVE
Many players report long play sessions, habitual engagement, and addiction-like enjoyment; frequent updates and…
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
