Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 04
Game encourages trying new deck combinations, strategies, and board tactics.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Luck be a Landlord
The game encourages trying new symbol combinations and adapting strategies to RNG outcomes.
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+4.0
Far Far West
Players enjoy trying out different builds and spell combinations.
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+4.0
Ultimate Chicken Horse
Encourages trying new trap combinations and strategies each round, with evolving level design.
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+4.0
SHINOBI: Art of Vengeance
Players try different combos, ninpo, and revisit levels to discover secrets and new strategies.
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+4.0
The Zachtronics Solitaire Collection
Players try various solitaire variants with unique mechanics, learning new rules and strategies.
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+4.0
Deepest Chamber: Resurrection
The unique card boosting mechanic and deckbuilding encourage trying new strategies and experimenting with card order…
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+4.0
Desktop Dungeons
Players try different race/class combos, strategies, and approaches to solve puzzles and dungeons.
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+4.0
No Creeps Were Harmed TD
Players frequently experiment with tower combinations, maze layouts, and artifact builds to optimize strategies.
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+4.0
Warlords Under Siege
Players experiment with different decks, unit compositions, and strategies to optimize runs.
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+4.0
For The Warp
Players try different ships, card combinations, and strategies, exploring mechanics and deck building possibilities.
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+4.0
Griftlands
Encourages trying different decks, negotiation vs combat approaches, and story branches
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+4.0
Sands of Salzaar
Players encouraged to try different classes, skill combinations, and strategies across multiple runs.
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+4.0
Prime of Flames
Randomized skill choices, multiple factions, and build diversity promote trying new strategies and combinations.
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+4.0
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)
Players try different builds, spells, and explore many questlines and mods.
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+5.0
MINOS
Strong emphasis on trying new trap combos, maze configurations, and strategies.
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+4.0
Wheelchair Wizards
Players enjoy trying new spell combos, upgrades, and chaotic interactions in matches.
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+4.0
Revita
Players try new item combinations, builds, and run modifiers frequently.
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+4.0
This Ain’t Even Poker, Ya Joker
Game encourages trying new deck builds, rerolling jokers, and exploring upgrade paths.
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+5.0
Dungeons of Blood and Dream
Core gameplay revolves around trying new spells, rings, potions, and strategies to discover effects and secrets.
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+4.0
Stella Sora
Randomized perks and roguelike runs encourage players to try new strategies and builds each session.
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+4.0
Section 13
Players try different weapons, builds, and strategies to find effective combinations.
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+4.0
Cards and Castles
Players try new deck combinations, explore faction synergies, and adapt to frequent balance changes.
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+4.0
Venge.io
Variety of heroes, weapons, and ability cards encourages experimentation with different strategies and loadouts.
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+4.0
Meet Your Maker
Players try new trap combinations, raiding strategies, and base designs; experimentation is encouraged and rewarded.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.