Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Total Miner
Scripting, building, and exploration encourage trying new things and tinkering
-
+4.0
Visions of Mana
Players try different classes, abilities, and combat styles, exploring mechanics and synergies.
-
+4.0
Welcome to the Game III
Players explore many mechanics, try different strategies, and learn through trial and error.
-
+4.0
Dead Rising 3 Apocalypse Edition
Encourages trying new weapon and vehicle combos, exploring mechanics and crafting possibilities.
-
+4.0
Dungeon Rats
Players try different builds, tactics, and party compositions to overcome difficult encounters.
-
+4.0
Eternal Card Game
Players try new deck builds, explore card synergies, and experiment with different strategies and game modes.
-
+4.0
inZOI
The game encourages trying new things with AI features, open world exploration, and creative customization.
-
+4.0
Offworld Trading Company
High value on trying new tactics, adapting to random maps, and exploring faction strengths and market dynamics.
-
+4.0
Pebble Knights
High novelty in trying different builds, item combinations, and adapting to random traits each run.
-
+4.0
R.I.P. - Reincarnation Insurance Program
Players try different builds, gear combinations, and skill synergies; experimentation is encouraged by randomized loot…
-
+4.0
The Crust
Players experiment with research paths, factory layouts, and resource management strategies.
-
+4.0
Toram Online
Players experiment with numerous skill combinations, builds, and playstyles; the game encourages trying new approaches.
-
+4.0
ARMA: Gold Edition
Players explore different tactics, vehicle use, and mission editor experimentation; modding further encourages trying…
-
+4.0
Blades of Fire
Players encouraged to experiment with weapon builds, combat tactics, and exploration paths.
-
+4.0
Cardfight!! Vanguard Dear Days
Players try new deck builds, test card combinations, and explore different strategies.
-
+4.0
Dustwind
Players experiment with different builds, weapons, and strategies; the map editor encourages trying new scenarios.
-
+4.0
Frog Sqwad 🐸
Encourages trying new approaches with physics, gadgets, and cooperative tactics.
-
+4.0
I am not a Monster: First Contact
Game encourages trying new tactics, weapon-item combos, and adapting strategies to unique mission challenges.
-
+4.0
Indies' Lies
Players try different characters, talents, rune combinations, and deck builds, exploring new strategies and mechanics.
-
+4.0
Kingdom of Atham: Crown of the Champions
Players try different combat styles, magic schools, crafting professions, and building designs.
-
+4.0
Last Pirates: Die Together
Players experiment with physics, different strategies, and environmental interactions to survive and loot.
-
+4.0
Murim Survival
Encourages trying new skill combos and builds, with meaningful experimentation as a core gameplay loop.
-
+4.0
Tales of Spark
The ability to reset and reallocate stats, talents, and skills freely encourages experimentation with builds and…
-
+4.0
The Brew Barons
Players try different plane builds, brew recipes, and explore new islands and mechanics.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.