I am not a Monster: First Contact similar games & best alternatives
I am not a Monster: First Contact
2018
Related articles
Quick resume
Retro sci-fi tactical turn-based strategy with an exciting storyline. The Albatross space liner is overrun by lizard-like monsters that can infect humans and turn them into their own kind. Save the passengers and defeat the hostile creatures.
Global score
77/100
Genres
Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Adventure
Pros
- Unique blend of turn-based tactics and social deduction
- Engaging and lengthy single-player campaign
- Strong retro sci-fi aesthetic and story
- Deep tactical gameplay with weapon-item combinations
- Challenging and rewarding difficulty curve
Cons
- Small multiplayer playerbase and matchmaking issues
- Limited maps and game modes
- Steep learning curve and minimal tutorial support
- Save system can be frustrating with limited checkpoints
- Some ui and control clunkiness reported
Motivations
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Autonomy4
"Players have control over tactical decisions, equipment loadouts, and strategic planning in turn-based combat."
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Competence4
"The game offers challenging tactical gameplay with a steep learning curve and rewards skillful planning and execution."
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Competition3
"Multiplayer involves deception and outsmarting others, but playerbase is small and multiplayer is less emphasized than single-player."
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Continuation3
"Players report long campaigns and engaging gameplay that encourages repeated attempts and extended play sessions."
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Cooperation2
"Multiplayer mode involves teamwork and social deduction, but many players focus on solo campaign or small friend groups."
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Creativity3
"Players combine weapons and items to create unique abilities, encouraging experimentation with loadouts and tactics."
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Domination-2
"Multiplayer emphasizes deception and social deduction rather than outright domination or power over others."
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Escapism4
"The retro sci-fi setting and immersive story provide a strong escape from reality and stress relief."
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Expectation-3
"Players engage out of intrinsic interest and enjoyment rather than obligation; some frustration noted but overall voluntary play."
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Experimenting4
"Game encourages trying new tactics, weapon-item combos, and adapting strategies to unique mission challenges."
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Exploration1
"Limited maps and modes but missions introduce new twists and environments within the ship setting."
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Expression2
"Players can customize characters with skins and unlock cosmetic upgrades, though core gameplay is fixed."
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Fantasy5
"Strongly themed around imaginative 1950s sci-fi, pulp fiction, and alien invasion fantasy."
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Fellowship2
"Community interaction occurs mainly in multiplayer with friends; some social features but limited by playerbase."
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Growth3
"Players develop tactical skills and knowledge of game mechanics through challenging missions and trial-and-error."
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Health-4
"Primarily a sedentary, screen-based game with no physical activity elements."
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Idle-3
"Requires focused attention and planning; not suited for casual or background play."
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Intimacy1
"Some social interaction and teamwork in multiplayer, but limited emotional sharing or close relationships."
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Leadership1
"Some multiplayer roles may involve guiding or influencing others, but no strong emphasis on leadership."
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Progression3
"Players accumulate weapons, items, and unlock cosmetic upgrades; campaign progression unlocks new challenges."
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Relaxation1
"Game can be tense and challenging, but also provides flow and immersion for players who enjoy tactical puzzles."
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Sensation2
"Enjoyable retro visuals, music, and sound design provide sensory pleasure and thematic immersion."
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Status0
"No strong emphasis on social recognition or leaderboards; cosmetic unlocks provide some visibility."
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Story4
"Narrative-driven single-player campaign with engaging characters, plot twists, and retro sci-fi storytelling."
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Strategy5
"Core gameplay revolves around deep tactical planning, problem solving, and simultaneous turn execution."
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Thrill3
"Tense social deduction and combat moments create suspense and excitement."
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Value3
"Players find good value in the long campaign and unique gameplay for the price, especially on sale."
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Violence3
"Combat and defeating monsters are central mechanics, with tactical shooting and melee attacks."
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Survival4
"Gameplay focuses on avoiding failure, managing resources, and protecting team members from infection."
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Last update: 06/03/2026