Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Feed the Reactor
Encourages trying new fuel combinations, strategies, and prestige approaches to optimize reactor performance.
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+4.0
Hexarchy
Players experiment with deck compositions, civ abilities, and strategies to optimize play.
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+4.0
inZOI
The game encourages trying new things with AI features, open world exploration, and creative customization.
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+4.0
LEGO® Worlds
Exploration of worlds and building methods encourages trying new things and learning.
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+4.0
Phantom Brigade
Players experiment with mech builds, weapon loadouts, and tactical timing to optimize combat outcomes.
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+4.0
rFactor 2
Players experiment with setups, mods, and different cars/tracks extensively.
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+4.0
SHINOBI: Art of Vengeance
Players try different combos, ninpo, and revisit levels to discover secrets and new strategies.
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+4.0
Steel Division 2
Players experiment with unit combinations, deck building, and tactical approaches to find effective strategies.
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+4.0
The Drone Racing League Simulator
Players try different drones, flight settings, and custom tracks, exploring mechanics and tuning performance.
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+4.0
Them's Fightin' Herds
Encourages trying new combos, characters, and strategies with extensive training and combo sharing.
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+4.0
Tower of Time
Players experiment with different character builds, skill combinations, and equipment setups; tactical combat…
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+4.0
AI War: Fleet Command
High experimentation with different strategies, ship combinations, and game setups encouraged.
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+4.0
Coffee Shop Tycoon
Players experiment with coffee recipes, roasting parameters, and shop layouts, exploring mechanics and testing new…
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+4.0
Dead Rising 3 Apocalypse Edition
Encourages trying new weapon and vehicle combos, exploring mechanics and crafting possibilities.
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+4.0
Dinotica
High experimentation with dino builds, totem and relic combinations, and base layouts.
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+4.0
Disaster Band
Encourages trying different instruments, roles, and custom songs, embracing mistakes as part of the experience.
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+4.0
Don't Make Love
Encourages trying different dialogue approaches and exploring multiple endings through varied inputs.
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+4.0
EVERSPACE™
Encourages trying different ships, weapons, upgrades, and tactics to overcome challenges.
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+4.0
Fallback
Encouraged to try different characters, builds, and strategies; procedural levels promote exploration and novelty.
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+4.0
FIGHTING EX LAYER
Players try different Gougi decks, characters, and input modes, exploring mechanics and strategies to find preferred…
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+4.0
Fogpiercer
Encouraged to try different train compositions, card builds, and strategies; undo turn feature supports experimentation.
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+4.0
Furnish Master
Players try new furniture combinations, layouts, and design ideas, exploring customization and modding.
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+4.0
Hero's Hour
Game encourages trying different factions, heroes, skills, and strategies; experimentation with army builds and spells…
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+4.0
HOT WHEELS UNLEASHED™
Encourages trying shortcuts, new tracks, and creative builds, fostering experimentation.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.