Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
CRYPTARK
Encouraged to try new weapons, mechs, and strategies; procedural generation and unlockables promote exploration of game…
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+4.0
Eternal Card Game
Players try new deck builds, explore card synergies, and experiment with different strategies and game modes.
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+4.0
Fairytale Fables
Game encourages trying new builds, strategies, and mechanics with frequent updates and evolving meta.
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+4.0
Field of Glory II
Players explore different armies, tactics, and scenarios, learning through trial and error and adapting strategies.
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+4.0
Slime 3K: Rise Against Despot
The deck system and multiple builds encourage trying new combinations and strategies.
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+4.0
Eador: Genesis
Game encourages trying different heroes, strategies, and moral choices; modding further expands experimentation.
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+4.0
Insider Trading
Strong emphasis on trying new card combinations, strategies, and adapting to RNG elements.
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+4.0
Luckitown
Encourages trying different strategies, building combos, and adapting to dice outcomes.
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+4.0
THOTH
Constant introduction of new mechanics and level designs encourages players to try new approaches.
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+4.0
Our Darker Purpose
Varied item and skill combinations encourage experimentation with different builds and tactics.
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+4.0
Out of the Park Baseball 27
The game encourages trying different strategies, scouting philosophies, and player development approaches.
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+4.0
Fallout Tactics: Brotherhood of Steel
Multiple ways to complete missions and varied squad builds encourage experimentation.
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+4.0
Fantasy General II
Encourages trying different unit upgrade paths, army compositions, and tactical approaches to solve varied mission…
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+4.0
Loopstructor
Encouraged to try different loop layouts, tower synergies, and upgrade paths; experimentation is core to gameplay.
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+4.0
LORT
Players try different characters, builds, and strategies; enjoy exploring mechanics and item combinations.
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+4.0
Lux Delux
Encourages trying new maps, AI setups, and strategies due to vast content and customization.
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+4.0
Night of the Dead
Players experiment with trap layouts, base designs, character builds, and game settings to optimize survival.
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+4.0
Offworld Trading Company
High value on trying new tactics, adapting to random maps, and exploring faction strengths and market dynamics.
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+4.0
Siege of Dungeon
Encourages trying different builds, relic synergies, and exploration strategies to optimize runs.
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+4.0
Star Crusade CCG
Players experiment with different deck sizes, modules, and strategies; new mechanics encourage exploration of game…
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+4.0
College Bowl
Players explore different playbooks, strategies, difficulty settings, and mod content, showing a strong tendency to try…
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+4.0
Earthling's Undertaking
Players experiment with builds, cultivation styles, crafting recipes, and tactical approaches in a complex system.
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+4.0
Field of Glory: Empires
Players explore different factions, strategies, and randomized building options encouraging experimentation.
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+4.0
Chaos Galaxy 2
The game encourages trying different factions, unit combinations, and strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.