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LORT

PC (Microsoft Windows) • 2026

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Quick resume

LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous power-ups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.

Global score

78/100

Genres

Action, Early Access, Indie

Pros

  • Challenging and rewarding gameplay
  • Strong multiplayer co-op up to 8 players
  • Addictive progression and builds
  • Fun fantasy theme with humor
  • Good value for price

Cons

  • Balance issues and difficulty spikes
  • Limited content and characters at launch
  • Some technical bugs and optimization problems
  • Lack of matchmaking and solo difficulty
  • Repetitive stage order and limited exploration

Motivations

  • Autonomy
    4

    "Players have freedom to choose characters, builds, and strategies; game rewards adapting and personal decision-making."

  • Competence
    5

    "High skill ceiling with challenging bosses and scaling difficulty; players report satisfaction mastering mechanics."

  • Competition
    -3

    "Focus is on co-op and personal progression rather than ranked or leaderboard competition."

  • Continuation
    4

    "Players report addictive gameplay and desire to replay for mastery and new builds."

  • Cooperation
    5

    "Strong emphasis on multiplayer co-op up to 8 players; many reviews highlight fun and strategy with friends."

  • Creativity
    3

    "Players experiment with different builds, weapons, and item synergies; some desire more customization options."

  • Domination
    -4

    "Gameplay encourages teamwork and shared success rather than dominance or power over others."

  • Escapism
    4

    "Players use game for stress relief and fun distraction; humor and fantasy setting support escapism."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge; no indication of obligation or pressure."

  • Experimenting
    4

    "Players try different characters, builds, and strategies; enjoy exploring mechanics and item combinations."

  • Exploration
    1

    "Some procedural generation and multiple stages, but maps appear in fixed order limiting exploration novelty."

  • Expression
    2

    "Some character and weapon choices allow personal expression; limited cosmetic customization currently."

  • Fantasy
    5

    "Strong fantasy theme with imaginative characters, bosses, and lore."

  • Fellowship
    5

    "Community and group play emphasized; players enjoy social interaction and shared achievements."

  • Growth
    4

    "Players develop skills and knowledge over multiple runs; progression through persistent upgrades."

  • Health
    -5

    "Sedentary gameplay typical of roguelikes; no physical activity elements."

  • Idle
    -4

    "Requires continuous attention and focus; fast-paced gameplay with little downtime."

  • Intimacy
    3

    "Social play with friends fosters closer bonds; some emotional sharing in cooperative context."

  • Leadership
    1

    "Some informal leadership in coordinating team play, but no formal roles or authority."

  • Progression
    5

    "Strong emphasis on accumulating items, upgrades, and character power over runs."

  • Relaxation
    1

    "Some players find flow and satisfaction, but overall gameplay is challenging and tense."

  • Sensation
    3

    "Enjoyable visual style, sound, and fast-paced action provide sensory stimulation."

  • Status
    -3

    "Little focus on social recognition or leaderboards; emphasis on cooperative play."

  • Story
    2

    "Some narrative elements and humor, but gameplay mostly focused on action and progression."

  • Strategy
    5

    "Players must plan builds, manage resources, and adapt tactics to succeed."

  • Thrill
    4

    "High tension and excitement from challenging combat and boss fights."

  • Value
    4

    "Players feel they get good entertainment value for price, especially with multiplayer."

  • Violence
    4

    "Combat and destruction are core gameplay elements with satisfying effects."

  • Survival
    4

    "Players must avoid death and manage resources to progress through difficult stages."

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    Last update: 06/03/2026