Field of Glory II Thumbnail

Field of Glory II similar games & best alternatives

Field of Glory II

PC (Microsoft Windows) • 2017

Related articles

Quick resume

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.

Global score

82/100

Genres

Simulator, Strategy, Turn-based strategy (TBS), Tactical

Pros

  • Deep and realistic tactical gameplay
  • Historical accuracy and variety of armies
  • Active multiplayer community and tournaments
  • Extensive campaigns and custom battles
  • Good value with ongoing dlc and mod support

Cons

  • Campaign system lacks strategic map and depth
  • Some ui and visual presentation could improve
  • Steep learning curve for new players
  • Limited cooperative gameplay
  • No physical activity component

Motivations

  • Autonomy
    4

    "Players have control over unit placement, movement, and tactical decisions, with meaningful choices affecting battle outcomes."

  • Competence
    5

    "High skill ceiling with complex mechanics requiring understanding of unit types, terrain, morale, and tactics to succeed."

  • Competition
    3

    "Includes multiplayer with PBEM and tournaments, encouraging comparison and competition with others."

  • Continuation
    4

    "Players report long play sessions, high replayability, and habitual engagement with campaigns, battles, and multiplayer."

  • Cooperation
    -3

    "Focus is primarily on individual tactical command; multiplayer is competitive rather than cooperative."

  • Creativity
    3

    "Players can customize armies, create custom battles and campaigns, and experiment with different tactics and unit compositions."

  • Domination
    -4

    "Multiplayer emphasizes balanced, respectful competition rather than domination or trash talk."

  • Escapism
    3

    "Players use the game as an immersive historical simulation and distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Players explore different armies, tactics, and scenarios, learning through trial and error and adapting strategies."

  • Exploration
    2

    "Players discover new historical battles, campaigns, and user-created content, though maps are somewhat fixed."

  • Expression
    2

    "Some customization of units and armies is possible, but visual expression is limited to preset models and skins."

  • Fantasy
    -4

    "Strong focus on historical accuracy and realistic ancient warfare rather than imaginative or fictional elements."

  • Fellowship
    3

    "Active multiplayer community and tournaments foster a sense of belonging and shared interest."

  • Growth
    4

    "Players learn complex rules, improve tactical skills, and deepen historical knowledge through gameplay."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity component."

  • Idle
    -4

    "Requires focused attention and strategic thinking; not suited for passive or background play."

  • Intimacy
    -3

    "Social interactions are mostly competitive and surface-level rather than close or emotional."

  • Leadership
    4

    "Players act as commanders directing armies and making strategic decisions."

  • Progression
    2

    "Campaigns allow unit veterancy and reinforcements, but no RPG-style leveling or item collection."

  • Relaxation
    1

    "Turn-based pace allows thoughtful play, but battles can be tense and challenging."

  • Sensation
    2

    "Visuals and sound effects provide moderate sensory stimulation appropriate to a tactical wargame."

  • Status
    2

    "Multiplayer and tournaments provide recognition and social status within the community."

  • Story
    1

    "Campaigns have narrative context but lack deep story immersion or character interaction."

  • Strategy
    5

    "Core gameplay centers on deep tactical and strategic problem solving and planning."

  • Thrill
    2

    "Battles have suspense and tension from uncertain outcomes and critical decisions."

  • Value
    3

    "Players find good value in extensive content, replayability, and ongoing DLC support."

  • Violence
    4

    "Combat and destruction of enemy units are central to gameplay and player satisfaction."

  • Survival
    3

    "Morale and routing mechanics emphasize avoiding failure and preserving forces."

Similar games

    Last update: 06/03/2026