Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Entropy Survivors
Encourages trying new builds, experimenting with weapon and ability combinations, and adjusting upgrade probabilities.
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+5.0
Ghostlore
Strong emphasis on trying new builds, skill combos, and glyph arrangements; encourages tinkering and creative…
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+5.0
The Elder Scrolls®: Legends™
Encourages trying new decks, strategies, and card synergies; players enjoy exploring the depth of mechanics and…
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+5.0
Mech Armada
Encourages trying new mech builds, adapting to random parts, and exploring different tactical approaches
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+5.0
Moonsigil Atlas
The game encourages trying new builds, card synergies, and spatial strategies to optimize play.
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+5.0
Pass the Fear
Strong emphasis on experimenting with different builds, synergies, and item combinations to discover powerful and novel…
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+5.0
Etherlords II
Strong emphasis on trying new deck builds, strategies, and adapting to different enemy tactics.
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+5.0
Earth 2150 Trilogy
The game encourages experimentation with unit builds, weapon combinations, and terrain strategies.
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+5.0
Gurei
Strong emphasis on trying different boss sequences and skill uses to find optimal strategies.
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+5.0
SealChain: Call of Blood
Core gameplay revolves around trying new item combinations, build synergies, and strategic inventory layouts…
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+5.0
Brickadia
Strong emphasis on trying new builds, wiring contraptions, and exploring game mechanics and physics.
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+5.0
Nimbatus - The Space Drone Constructor
Strong emphasis on experimentation with drone designs, logic circuits, and automation to solve challenges.
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+5.0
Revhead
Strong emphasis on trying new parts, setups, and tuning combinations to optimize performance.
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+5.0
Tabletop Playground
Players frequently explore new game designs, test mechanics, and experiment with scripting and modding capabilities.
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+5.0
Dropzone
Players encouraged to try many gear and pilot combinations, testing new tactics and builds frequently.
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+5.0
Infinite Tao
Core gameplay revolves around trying new builds, synergies, and resource strategies.
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+5.0
Road Not Taken
Encouraged to try new item combinations and strategies; discovery is a core gameplay element.
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+5.0
Sentimental K
Game encourages trying new skill and weapon combinations, testing synergies, and exploring build possibilities…
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+5.0
Captain Forever Remix
Strong emphasis on experimenting with ship designs, weapon placements, and strategies.
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+5.0
Passant: A Chess Roguelike
High encouragement for experimentation with new pieces, rules, and strategies; players explore many combinations and…
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+5.0
Pathless Woods
Players experiment with food recipes, weapon builds, base layouts, and survival strategies extensively.
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+5.0
Wizards and Warlords
Players experiment with many different magic schools, unit types, strategies, and procedural world variables.
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+5.0
MachineCraft
Strong emphasis on trying new designs, testing mechanics, and exploring building possibilities.
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+5.0
English Country Tune
Game encourages experimentation with mechanics, trial and error, and discovering solutions.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.