Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 04
Game encourages trying new deck combinations, strategies, and board tactics.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Wargame: Red Dragon
Players try different unit combinations, tactics, and deck builds to find effective strategies.
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+4.0
Yggdra Union
The game encourages trying different strategies, card uses, and unit placements to overcome challenges.
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+4.0
Cards, the Universe and Everything
The game encourages trying new deck combinations and strategies due to vast card variety and weekly rule changes.
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+5.0
Dungeons & Dragons Online®
Players encouraged to try new builds, multiclass combinations, and different quest approaches; high replay value.
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+4.0
UNDER NIGHT IN-BIRTH II Sys:Celes
Encourages trying new combos, characters, and strategies; replay takeover and training modes support experimentation.
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+4.0
Hell Deck
The game encourages trying new deck combinations and strategies to overcome difficult runs.
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+5.0
Omelet You Cook
Encourages trying new ingredient combos, synergies, and strategies each run, with randomized elements and multiple play…
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+5.0
Lethal Dungeon
Strong emphasis on trying new card combinations, deck archetypes, and strategies to solve puzzles efficiently.
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+5.0
Wizard of Legend
Encourages trying new spell combinations, builds, and strategies to find effective and enjoyable playstyles.
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+4.0
Rogue Fable III
Players try different class/race combos, builds, and strategies; experimentation with skills and items is encouraged to…
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+4.0
Black Jacket
Encourages trying different deck combinations and strategies to discover effects.
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+4.0
东方幻灵录 ~ Touhou Hakanai Cards
Players try different card combos, strategies, and adapt to changing meta; experimentation encouraged by game design.
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+4.0
Waven
Many builds and subclasses encourage experimentation with different strategies and deck combinations.
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+4.0
Rogue Empire: Dungeon Crawler RPG
Randomized skill cards and multiple classes encourage trying new builds and adapting strategies each run.
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+4.0
Aces & Adventures
Encouraged to try new deck builds, experiment with abilities, and explore different classes and strategies.
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+5.0
Magicka 2
Players encouraged to try new spell combos and tactics; game rewards exploration of mechanics
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+4.0
Abalon: Roguelike Tactics CCG
Strong emphasis on trying new summoners, cards, strategies, and adapting builds each run.
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+4.0
Yi Xian: The Cultivation Card Game
Encourages trying new builds, adapting decks, and exploring different character and side job combinations.
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+4.0
Trials of Fire
Encourages trying new party combinations, equipment, and deck strategies to adapt to challenges.
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+4.0
Downwell
Randomized levels and upgrade choices encourage trying new strategies and adapting playstyle.
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+4.0
Tower of Kalemonvo
Encourages trying new builds, spells, and item merges; players adapt to RNG and explore different strategies.
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+5.0
Tower Dominion
Encourages trying new tower combinations, map layouts, and adapting strategies to RNG and enemy types.
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+4.0
Hand of Fate
Strong encouragement to experiment with deck building and different card combinations to explore new strategies.
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+4.0
Frostrain
Players try various synergies, builds, and strategies to discover effective combinations and optimize play.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.