Abalon: Roguelike Tactics CCG similar games & best alternatives
Abalon: Roguelike Tactics CCG
2023
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Quick resume
Abalon is a roguelike adventure that fuses tactical turn-based combat and card strategy. Choose your summoner and explore a tabletop world to discover its secrets. Build the perfect deck, outsmart your enemies and become legend!
Global score
94/100
Genres
Adventure, Indie, Role-playing (RPG), Strategy
Pros
- Deep tactical combat
- High replayability
- Varied summoners and cards
- Active and responsive developer
- Polished gameplay and ui
Cons
- Some ui clunkiness
- Randomness can be punishing
- Limited multiplayer currently
- Art style may not appeal to all
- Runs can be long for some players
Motivations
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Autonomy4
"Players have significant control over deck building, summoner choice, and tactical decisions in combat and exploration."
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Competence4
"The game offers challenging tactical combat and strategic deck management requiring skill and adaptation."
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Competition1
"Multiplayer is planned but currently the focus is on solo play with some arena modes; limited evidence of strong competitive ranking."
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Continuation4
"High replayability with many summoners, cards, and modes encourages habitual and long-term play."
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Cooperation-3
"Gameplay is primarily solo with limited cooperative or team-based multiplayer elements."
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Creativity4
"Players create and customize decks, choose summoners, and experiment with synergies and strategies."
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Domination-4
"Interactions emphasize balanced tactical play and mutual respect rather than exerting power over others."
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Escapism4
"The fantasy setting, tactical gameplay, and roguelike progression provide immersive escapism."
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Expectation-4
"Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation."
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Experimenting4
"Strong emphasis on trying new summoners, cards, strategies, and adapting builds each run."
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Exploration3
"Procedural maps with events and encounters encourage discovery and tactical exploration."
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Expression2
"Some customization of decks and summoners allows personal expression, though limited cosmetic modification."
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Fantasy5
"Strong fantasy theme with mythical creatures, magic, and imaginative settings."
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Fellowship-3
"Primarily a single-player experience with minimal social or community gameplay elements."
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Growth4
"Players learn mechanics, improve skills, and unlock new summoners and cards over time."
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Health-4
"Typical sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention during tactical combat and deck management."
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Intimacy-4
"Minimal social interaction or emotional bonding beyond gameplay."
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Leadership2
"Players lead their summoner and party tactically, but no evidence of leading other players."
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Progression5
"Strong meta-progression with unlocking cards, summoners, and artifacts across runs."
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Relaxation1
"Can be relaxing on easier difficulties but generally challenging and mentally engaging."
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Sensation2
"Visual and auditory elements are pleasant and engaging but not highly stimulating."
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Status-3
"Little emphasis on social recognition or leaderboards currently."
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Story1
"Some light narrative and lore but not a primary focus."
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Strategy5
"Core gameplay revolves around tactical positioning, deck building, and resource management."
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Thrill3
"Tactical combat and roguelike risk-reward create suspense and excitement."
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Value4
"Players report high value for time and money with extensive content and replayability."
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Violence2
"Combat involves attacking and defeating enemies but with fantasy stylized violence."
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Survival3
"Players must manage resources and avoid defeat in challenging tactical encounters."
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Last update: 06/03/2026