Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Forest Heroes
Game encourages trying new builds, synergies, and adapting to random rewards; experimentation is core to gameplay.
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+4.0
Hero of Fate
Strong emphasis on trying new skill combinations, testing different party builds, and adapting to random elements…
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+4.0
A Hat in Time
Varied level design, multiple ways to complete objectives, and mod support encourage experimentation and exploration of…
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+5.0
The Binding of Isaac: Rebirth
Game rewards experimentation with items, synergies, and strategies; discovery is a core part of the experience.
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+4.0
GoNNER
Encouraged to try new item combinations and discover game mechanics through exploration and experimentation.
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+5.0
Steam Engine Simulator
Strong emphasis on trying different settings, discovering mechanics, and learning through trial and error.
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+4.0
Half-Life 2
Encourages trying new tactics with physics and weapons; experimentation is rewarded.
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+5.0
BRUTALISTICK VR
Encourages trying new weapon combinations, modding, and exploring physics interactions extensively.
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+4.0
Vacation Simulator
Encourages trying new tasks, exploring different areas, and experimenting with item combinations.
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+4.0
Fury Unleashed
Procedural levels, weapon variety, and skill reallocation encourage experimentation with different builds and…
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+5.0
SimplePlanes 2
Strong emphasis on trying new designs, testing physics, and exploring weapon and engine customization.
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+4.0
Tombwater
Encouraged to try different builds, weapons, spells, and exploration paths; crafting and uncrafting supports…
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+5.0
LIT: Bend the Light
Game design encourages experimentation with different object placements and angles to discover multiple solutions.
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+5.0
EXAPUNKS
Encourages exploration of programming mechanics, optimization strategies, and creative problem solving.
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+5.0
Archean
Strong emphasis on trying new designs, testing physics, and exploring mechanics.
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+5.0
SealChain: Call of Blood
Core gameplay revolves around trying new item combinations, build synergies, and strategic inventory layouts…
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+4.0
Factory Planner
Encourages trying different factory designs, resource flows, and engineer assignments; experimentation is core to…
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+5.0
Party Bots
High level of experimentation encouraged through custom modes, rule changes, and workshop content.
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+5.0
Infinifactory
Strong encouragement to experiment with different designs, iterate, and optimize solutions.
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+5.0
Super Mario Maker: World Engine
Encourages trying new level designs, mechanics, and creative ideas extensively.
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+5.0
Gunpoint
Experimentation with wiring, gadgets, and different approaches to levels is a major motivation.
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+5.0
Reincarnated as a Dark Lord Before Taking Over the World with Power 999999999
Core gameplay revolves around trying new routes, testing strategies, and uncovering secrets through repeated…
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+4.0
Eternal Dread 3
Encouraged to try different class combinations, skills, and equipment affixes; experimentation is a core gameplay loop.
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+5.0
CHKN
Strong emphasis on trying new creature combinations, exploring mechanics, and testing game limits.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.