Gunpoint similar games & best alternatives
Gunpoint
2013
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Quick resume
Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
Global score
98/100
Genres
Action, Indie, Strategy, Platform, Puzzle, Adventure
Pros
- Innovative rewiring gameplay
- Engaging noir story and humor
- Great jazzy soundtrack
- Level editor and workshop support
- Multiple solutions and replayability
Cons
- Short main campaign
- Limited character customization
- Some minor bugs reported
- No multiplayer or social features
- Graphics are simple pixel art
Motivations
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Autonomy4
"Players have freedom to choose how to approach each mission, including stealth, combat, or puzzle solutions with rewiring circuits."
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Competence3
"Gameplay involves solving puzzles and mastering mechanics like jumping and rewiring, with skillful execution rewarded."
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Competition-3
"Focus is on individual play and personal progression; no mention of competitive modes or leaderboards."
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Continuation3
"Players report replaying levels for achievements and experimenting with different solutions; workshop adds extended play."
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Cooperation-4
"Game is single-player focused with no cooperative multiplayer elements."
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Creativity5
"Core mechanic is creative rewiring of circuits to solve puzzles in multiple ways; level editor encourages player creation."
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Domination-4
"Interactions with guards are balanced; players can choose stealth or combat but no social domination or trash talk."
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Escapism4
"Players enjoy immersive noir atmosphere, humor, and story as a form of escapism from real life."
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Expectation-4
"Players engage voluntarily for fun and interest, with no indication of obligation or pressure."
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Experimenting5
"Experimentation with wiring, gadgets, and different approaches to levels is a major motivation."
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Exploration2
"Exploration of level layouts and discovering multiple solutions is part of gameplay, though levels are small."
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Expression2
"Some character dialogue choices allow expression of personality; limited avatar customization."
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Fantasy3
"Fictional noir spy setting with exaggerated jumping and hacking gadgets creates a stylized fantasy experience."
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Fellowship-4
"Game is single-player with minimal social interaction or community feeling beyond workshop sharing."
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Growth3
"Players unlock upgrades and new gadgets, improving skills and abilities over time."
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Health-5
"Sedentary gameplay typical of puzzle/stealth games with no physical activity."
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Idle-3
"Requires focused attention and puzzle solving; not designed for idle or background play."
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Intimacy-4
"Social interactions are limited to brief dialogue choices; no close relationships formed."
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Leadership-5
"No leadership or group management mechanics; player acts independently."
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Progression4
"Players accumulate upgrades, gadgets, and achievements as they progress through missions."
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Relaxation3
"Game balances challenge and humor to create a satisfying, enjoyable flow without excessive tension."
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Sensation2
"Stylized pixel art and jazzy soundtrack provide moderate sensory stimulation and atmosphere."
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Status-4
"No social status or ranking systems; achievements are personal and community recognition is limited."
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Story4
"Engaging noir story with dialogue choices and multiple endings enhances narrative immersion."
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Strategy4
"Players must plan rewiring and movement carefully, using logic and problem solving to complete levels."
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Thrill2
"Some suspense in stealth and timing, but overall controlled and predictable gameplay."
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Value2
"Generally considered good value especially on sale; short length noted but replayability and workshop add value."
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Violence0
"Violence is optional and balanced with stealth and puzzle elements; neither strongly emphasized nor avoided."
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Survival1
"Avoiding detection and death is important, but gameplay is forgiving with quick restarts and checkpoints."
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Last update: 06/03/2026