Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Flick Shot Rogues
The game encourages trying new character builds, relic combinations, and strategies to find effective synergies.
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+4.0
Girls of The Tower
Encourages trying different character combos, magic card builds, and equipment crafting strategies.
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+4.0
IDLE_DIRECTIVE
Encourages trying new layouts, optimizing resource management, and exploring different automation and progression paths.
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+4.0
Infected Shelter
Randomized runs, multiple builds, and item combinations encourage experimentation with playstyles.
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+4.0
Learning Factory
Players explore new factory designs, experiment with machine learning pricing models, and optimize production…
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+4.0
Menace from the Deep
Players try different decks, card upgrade paths, and travel strategies to find effective builds.
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+4.0
Mortal Glory 2
Encouraged to try different team compositions, skills, and modifiers to discover effective strategies and synergies.
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+4.0
Dwarves: Glory, Death and Loot
Strong emphasis on trying different team compositions, gear builds, and strategies to optimize performance.
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+4.0
Gems of War - Puzzle RPG
Many players enjoy experimenting with team compositions, strategies, and game modes.
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+4.0
Idle Champions of the Forgotten Realms
Strong emphasis on trying new team compositions, strategies, and optimizing formations to overcome challenges.
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+4.0
Metal Unit
Encouraged to try many weapons and gear, with mastery systems rewarding experimentation and varied playstyles.
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+4.0
Star Renegades
The game encourages trying different team setups, unlocking characters, and exploring combat tactics.
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+4.0
Closure
Players experiment with light sources and puzzle solutions, encouraged by trial and error and multiple approaches.
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+4.0
Crystal Clash
Players try new deck builds and strategies; game encourages exploration of synergies and tactics.
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+4.0
Deflector
Encouraged to try different characters, upgrade combinations, and paths to optimize runs and discover synergies.
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+4.0
Due Process
Procedural maps and tactical variety encourage trying new strategies and adapting on the fly.
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+4.0
Flashpoint Campaigns: Red Storm Player's Edition
Game encourages experimentation with different strategies, unit compositions, and scenario modifications.
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+4.0
KeeperRL
Encourages exploration of different strategies, research choices, minion builds, and modding experimentation.
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+4.0
Loafing Town
Players experiment with hero breeding, class combinations, and building synergies to optimize progress.
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+4.0
MuseSwipr
Players experiment with different swiping styles, sensitivity settings, and beatmap creation, exploring game mechanics.
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+4.0
Skirmish Line
Players try different unit combinations, strategies, and game modes to overcome challenges and optimize defense.
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+4.0
Submarine Titans
Players explore different factions, tech trees, and tactical depth control, encouraging experimentation with strategies.
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+4.0
The Great Villainess: Strategy of Lily
The game encourages trying different strategies, unit builds, and tactical approaches to overcome challenges.
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+4.0
Youropa
Game encourages trying new abilities, exploring puzzles from different angles, and experimenting with level editor.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.