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Due Process

PC (Microsoft Windows) • 2020

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Quick resume

A PVP tactical FPS about PLANNING & EXECUTION. Sound strategy and good teamwork are essential for victory because new PROCEDURALLY-GENERATED MAPS are delivered every week. You'll face a new tactical challenge every round.

Global score

81/100

Genres

Action, Adventure, Indie, Simulator, Strategy, Early Access, Shooter

Pros

  • Unique procedural map generation
  • Strong emphasis on teamwork and planning
  • Addictive and strategic gameplay
  • Friendly and cooperative community
  • Regular updates and developer support

Cons

  • Small player base limits matchmaking
  • Lack of marketing and visibility
  • Steep learning curve for new players
  • Some bugs and clunky mechanics reported
  • Price barrier suggested by players

Motivations

  • Autonomy
    4

    "Players have freedom to plan strategies, choose weapons and tactics each round, and adapt to procedurally generated maps, emphasizing control over actions."

  • Competence
    4

    "The game requires skillful gunplay, tactical planning, and team coordination with meaningful feedback and a high skill ceiling."

  • Competition
    3

    "Competitive 5v5 matches with ranked modes and team-based objectives, but also casual play and cooperation."

  • Continuation
    3

    "Players report addictive gameplay loops and frequent updates encouraging habitual play despite a small player base."

  • Cooperation
    5

    "Strong emphasis on teamwork, communication, and coordinated planning to achieve objectives."

  • Creativity
    4

    "Procedurally generated maps and tactical planning encourage creative strategies and adaptive play."

  • Domination
    -3

    "Community described as friendly and cooperative with little toxicity; balanced team play favored over dominance."

  • Escapism
    4

    "Players use the game as a fun distraction and stress relief with immersive tactical gameplay and unique art style."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Procedural maps and tactical variety encourage trying new strategies and adapting on the fly."

  • Exploration
    3

    "Procedural map generation offers new layouts regularly, promoting discovery and adaptation."

  • Expression
    3

    "Character customization and cosmetic unlocks allow for some self-expression."

  • Fantasy
    -2

    "The game focuses on tactical realism and plausible scenarios rather than high fantasy or improbable fiction."

  • Fellowship
    4

    "Small but close-knit community with social interaction and team bonding."

  • Growth
    4

    "Players develop skills in tactics, communication, and gunplay with a learning curve and mastery opportunities."

  • Health
    -4

    "Typical sedentary FPS gameplay with no physical activity or rehab elements."

  • Idle
    -3

    "Requires focused attention and continuous engagement during matches."

  • Intimacy
    2

    "Players form friendships and social bonds within the community, though mostly team-based rather than deep personal relationships."

  • Leadership
    3

    "Team planning phases encourage leadership roles in coordinating strategies."

  • Progression
    3

    "Progression via cosmetic unlocks and battle passes; economy system affects gameplay resources."

  • Relaxation
    2

    "Some players find the game relaxing and fun, though it involves tactical tension and challenge."

  • Sensation
    3

    "Enjoyable audiovisual style with satisfying gunplay and sound design."

  • Status
    1

    "Some recognition through ranked play and cosmetic achievements, but limited social status emphasis."

  • Story
    -3

    "Minimal narrative focus; gameplay centers on tactical matches without overarching plot."

  • Strategy
    5

    "Core gameplay revolves around planning, problem solving, and tactical execution."

  • Thrill
    3

    "Players enjoy suspense and excitement from tactical engagements and unpredictable maps."

  • Value
    3

    "Players appreciate the game's value especially when on sale and with free battle passes."

  • Violence
    3

    "Enjoyment of combat and tactical gunfights is central to gameplay."

  • Survival
    3

    "Players manage resources and avoid death in tactical rounds with consequences."

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    Last update: 06/03/2026