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Idle
Filling time between tasks
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Play style 02
Designed as an idle game to run in the background with periodic interaction; supports casual, low-attention play.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Cookie Clicker
Designed as an idle game, encouraging background play and passive progression.
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+5.0
Cell to Singularity - Evolution Never Ends
Designed as an idle game with long sessions, background play, and slow progression requiring intermittent attention.
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+5.0
Soda Dungeon 2
Designed as an idle/semi-idle game with long unattended runs and background play.
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+5.0
Not Monday Cafe
Designed as an idle game that runs in the background with optional active play, supporting casual and intermittent…
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+5.0
Desktop Defender
Designed as an idle game to run in the background with intermittent player interaction.
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+5.0
Rock Simulator
Designed as an idle game to run in background, with long passive sessions and incremental progress.
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+5.0
Crusaders of the Lost Idols
Designed as an idle game with long background play, minimal required attention, and offline progression.
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+5.0
Fish to Dish: Idle Sushi
Designed as an idle game with passive progression and background play as core features.
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+5.0
Farmer Against Potatoes Idle
Designed as an idle game with offline progress and background play.
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+5.0
Chill Corner
Designed as an idle game to run in the background with minimal active engagement.
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+5.0
Shakes and Fidget
Designed as an idle game with asynchronous play and long waiting periods.
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+5.0
Pincremental
Designed as an idle game with long passive sessions and background play.
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+5.0
Mushroom Nook
Designed as an idle game that runs in the background with minimal required attention.
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+5.0
Your Big, Cute Monster Farm
Designed as an idle game to run in the background with minimal active input, supporting casual intermittent engagement.
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+5.0
Placid Plastic Duck Simulator
Designed as an idle experience; players often run it in background or for long passive sessions.
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+5.0
Pacifish
Designed as an idle game with long sessions, background play, and minimal active input required.
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+5.0
Chonkers
Designed as an idle game with long passive progression and background play.
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+5.0
The Dream Globe
Designed as a true idle game that runs in the background with minimal required attention.
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+5.0
Maltese's Fluffy Onsen
Designed as an idle game to run in the background with minimal active input.
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+5.0
Idle Hero TD - Tower Defense
Designed as an idle game, it supports long background play and incremental progress without constant attention.
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+5.0
Idling to Rule the Gods
Designed as an idle game with long periods of passive progress and short active sessions.
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+5.0
Idle Cave Miner
Designed as an idle game with offline progression and background play.
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+5.0
Bao Bao's™ Cozy Laundromat
Designed as a true idle game to run in the background with minimal interaction and slow progression.
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+5.0
Dragon Cliff
Designed for idle play with automated combat and crafting; players often leave game running in background.
Same motivation, different experiences
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Explore different sides of idle, grouped by what players enjoy.
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A little more you
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