Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Focused on idle
Games where idle stands out from the other motivations.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+4.0
Banyu Lintar Angin - Little Storm -
Short, casual experience suitable for filling small time gaps
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+4.0
Burgie's Cozy Kitchen
Designed for background play with modes supporting long intervals between customer orders.
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+4.0
Love at First Sight
Short sessions and kinetic novel format allow for casual, intermittent engagement.
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+4.0
Tiny Aquarium: Social Fishkeeping
Game supports idle play with passive income, tiny mode, and screensaver mode for background engagement.
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+4.0
SimuLadron
Designed as an idle/clicker game with some desire for background play, though currently requires window focus.
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+4.0
Surge
Short passive experience suitable for filling time or demoing VR without active engagement.
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+4.0
Where Dragon Spirits 龙魂在哪里
Designed for short, casual sessions that can be played intermittently.
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+4.0
moon: Remix RPG Adventure
Gameplay involves significant waiting and slow movement, encouraging a relaxed, contemplative pace.
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+4.0
Ninja Village
Game supports idle play with waiting for resources, background progression, and low demand for constant attention.
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+4.0
Plantera 2: Golden Acorn
Designed as an idle game with offline progression and background play.
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+4.0
Scritchy Scratchy
Late game especially involves idle mechanics and automation, allowing background play and less active engagement.
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+4.0
Soda Dungeon
Designed for idle play with auto-battle and background progression.
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+4.0
Loot Loop
Designed as an idle/incremental game with short runs and some passive progression; some player input required but can…
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+4.0
Reverse: 1999
Designed for short daily sessions with auto-battle and skip modes; players can engage casually without long playtimes.
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+4.0
Unnamed Space Idle
Designed for intermittent play with offline progress and idle mechanics; players check in periodically.
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+4.0
Mosaic of The Pharaohs
Designed for relaxed, low-attention play sessions that can be paired with other activities like listening to podcasts.
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+4.0
Perceptions of the Dead
Short sessions, casual play, suitable for filling time; some players mention quick playthroughs.
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+4.0
Progress Game
Game is designed for idle play with long sessions of passive progression and minimal active input.
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+4.0
We Are OFK
Designed for relaxed, episodic play with some downtime and minimal continuous focus required.
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+4.0
Your Mother
Designed for background presence and intermittent interaction, suitable for filling time and casual engagement.
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+4.0
SPACEPLAN
Designed for passive play with offline progression and long waiting periods.
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+4.0
Asbury Pines
Designed as an idle game with offline progression and waiting periods integral to pacing and story delivery.
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+4.0
Bunny Park
Game supports idle play with bots automating coin collection and cleaning, allowing players to play casually or in…
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+4.0
Meow My Crop!
Supports background play and idle progression, suitable for filling time between other tasks.
Same motivation, different experiences
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Explore different sides of idle, grouped by what players enjoy.
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