SPACEPLAN similar games & best alternatives
SPACEPLAN
2017
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Quick resume
SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time.
Global score
92/100
Genres
Adventure, Casual, Indie, Simulator
Pros
- Engaging sci-fi narrative with satisfying ending
- Phenomenal soundtrack and sound design
- Minimalist and appealing visuals
- Well-paced incremental gameplay with timing elements
- Affordable price for quality content
Cons
- Short game length with limited replayability
- Some slow progression and waiting periods
- No multiplayer or social features
- Lack of customization and expression options
- No achievements or trading cards
Motivations
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Autonomy3
"Players have control over clicking and upgrade choices, with some timing elements, but gameplay follows a linear progression and story."
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Competence2
"Players engage in incremental skill growth and timed clicking challenges, with feedback through upgrades and story progression."
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Competition-4
"Focus is on individual progression and story experience without player-vs-player or leaderboard elements."
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Continuation-3
"Game is short with a fixed ending and no prestige or replay incentives, leading to limited long-term engagement."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative features."
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Creativity2
"Players customize progression paths through upgrade choices and timing, but within a fixed game structure."
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Domination-5
"No social dominance or power dynamics; gameplay is solitary and non-competitive."
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Escapism4
"Immersive sci-fi narrative, relaxing music, and surreal visuals provide strong escapism from real life."
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Expectation-4
"Players engage voluntarily for intrinsic interest in story, music, and gameplay without external pressure."
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Experimenting1
"Some experimentation with upgrade order and timing, but overall gameplay follows established incremental routines."
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Exploration1
"Limited exploration through story progression and planetary orbit visuals, but no open-world or discovery focus."
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Expression-3
"Minimalist art style and fixed visuals with no avatar or environment customization."
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Fantasy4
"Strong sci-fi and surreal narrative elements with imaginative fiction and humor."
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Fellowship-5
"No social or community features; purely individual play."
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Growth3
"Players develop skills in managing upgrades and timing, and gain knowledge through story progression."
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Health-4
"Typical sedentary gameplay with no physical activity involved."
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Idle4
"Designed for passive play with offline progression and long waiting periods."
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Intimacy-5
"No social or emotional relationship building; isolated single-player experience."
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Leadership-5
"No leadership or group management elements."
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Progression4
"Core gameplay revolves around accumulating resources, upgrades, and unlocking story milestones."
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Relaxation4
"Calm, chill atmosphere with relaxing music and minimal stress."
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Sensation3
"Enjoyable audiovisual experience with pleasing music and simple but effective visuals."
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Status-5
"No social recognition or status systems."
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Story5
"Strong narrative focus with humor, sci-fi themes, and a satisfying ending."
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Strategy2
"Requires some planning in upgrade purchases and timing, but overall straightforward mechanics."
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Thrill-2
"Low risk, low tension gameplay focused on steady progression rather than suspense."
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Value4
"Highly praised for quality content, music, and story relative to low price."
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Violence-4
"No combat or destructive gameplay; focus on building and resource management."
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Survival-4
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
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Last update: 06/03/2026