Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Less competence
High idle scores, with competence at +0 or below.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Achievement Idler: Red
Designed specifically as an idle game running in the background with minimal attention required.
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+5.0
Paint Drying Simulator
Designed for passive, background play over long periods with minimal attention required.
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+5.0
SPACE / MECH / PILOT
Game is designed for long idle play sessions with minimal active input.
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+5.0
Cat
Designed as an idle clicker game encouraging passive, background play and long waits.
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+5.0
Crusaders Quest : Mini
Designed as an idle/background game with minimal active input required.
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+5.0
Black Screen
The game functions as a background or idle experience with minimal engagement required.
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+5.0
Achievement Idler: Black
Designed specifically for idling; players leave it running to accumulate achievements.
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+5.0
Bao Bao's™ Cozy Laundromat
Designed as a true idle game to run in the background with minimal interaction and slow progression.
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+5.0
The Red Button
Core gameplay is idling for an hour to unlock achievements, designed for background play.
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+5.0
Idle Heros
Core gameplay designed around idle mechanics and background progression.
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+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
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+5.0
Embers of the Gods
Designed around idle and autoplay features, allowing players to progress with minimal active input.
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+5.0
AFK Journey
Designed as an idle game with minimal active engagement required
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+5.0
SpaceShot
Game supports idling modes where achievements accrue automatically without active play.
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+5.0
Crazy Oddballs: Idle RPG
Core gameplay is idle-based, allowing progress without constant attention.
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+5.0
Fantasy Aquarium
Designed as an idle game to be played passively, often running in the background with minimal active input.
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+5.0
Hamster
Designed as an idle clicker with passive progression and minimal required attention.
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+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
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+5.0
MementoMori
Designed as an AFK idle game with short daily sessions and background play encouraged.
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+5.0
Tapple - Idle Clicker
Designed for idle play with automation and offline progression; supports casual, intermittent engagement.
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+5.0
Desktop Farm
Designed as an idle simulation running in the background with minimal active input required.
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+4.0
Poop
Designed as an idle clicker with background play and short, casual sessions.
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+4.0
your wife
Designed for background presence and casual, low-attention interaction over long periods.
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+4.0
ABE VR
Short, passive experience that can be consumed in brief sessions.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


