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Paint Drying Simulator

PC (Microsoft Windows) • 2021

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Quick resume

This is literally a game about watch paint drying for 6 hours, so.. ..do you feel like wasting money and time? XD

Global score

88/100

Genres

Simulator

Pros

  • Unique and novel concept
  • Relaxing and meditative experience
  • Highly immersive visuals and sound
  • Long play sessions and replayability
  • Affordable price

Cons

  • Excessive gpu usage and hardware stress
  • Lack of gameplay challenge or objectives
  • Some reports of crypto mining suspicion
  • Minimal social or multiplayer features
  • Repetitive and limited content

Motivations

  • Autonomy
    4

    "Players freely choose paint colors and wall types, directing their own experience without constraints."

  • Competence
    -4

    "Gameplay involves passive watching with no skill or challenge, focusing on predictable, repetitive observation."

  • Competition
    -5

    "No competitive elements or comparison to others; experience is entirely personal and individual."

  • Continuation
    5

    "Many players report long sessions, habitual play, and strong attachment despite minimal gameplay."

  • Cooperation
    -5

    "No cooperative or multiplayer goals; players engage independently."

  • Creativity
    2

    "Some choice in paint colors and wall types allows limited creative expression."

  • Domination
    -5

    "No social dominance or power dynamics; experience is solitary and equal."

  • Escapism
    5

    "Players use the game to relax, meditate, and escape real-life stress and problems."

  • Expectation
    -5

    "Engagement is voluntary and driven by intrinsic interest or curiosity."

  • Experimenting
    1

    "Players try different paint colors and wall types, but overall mechanics are very limited."

  • Exploration
    -3

    "Limited discovery mainly involves switching between known paint colors; no new areas or secrets."

  • Expression
    2

    "Customization of paint colors and walls offers some self-expression."

  • Fantasy
    -5

    "Game simulates a realistic and mundane process with no fictional or imaginative elements."

  • Fellowship
    -4

    "Minimal social interaction; mostly solo experience with rare group watching mentioned."

  • Growth
    -4

    "No learning or skill development; repetitive and static experience."

  • Health
    -5

    "Sedentary gameplay with reports of excessive GPU usage and hardware stress."

  • Idle
    5

    "Designed for passive, background play over long periods with minimal attention required."

  • Intimacy
    -5

    "No close relationships or emotional sharing; interactions are superficial or absent."

  • Leadership
    -5

    "No leadership or group management roles; purely individual experience."

  • Progression
    3

    "Players unlock achievements and complete watching multiple paint colors, showing some progression."

  • Relaxation
    5

    "Strong emphasis on relaxation, mindfulness, and stress relief through slow-paced gameplay."

  • Sensation
    1

    "Visual and auditory details are noted, but sensory stimulation is subtle and calm."

  • Status
    -4

    "Achievements exist but social recognition is minimal; focus is on personal experience."

  • Story
    -5

    "No narrative or plot; purely context-free observation."

  • Strategy
    -5

    "No strategic or problem-solving elements; gameplay is straightforward and passive."

  • Thrill
    -5

    "No suspense or risk; experience is controlled and predictable."

  • Value
    3

    "Many players feel the game offers good value for relaxation and novelty despite simplicity."

  • Violence
    -5

    "No violence or destructive gameplay; focus is on passive observation."

  • Survival
    -5

    "No threats or survival challenges; stable and safe environment."

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    Last update: 06/03/2026