Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Play style 02
Designed as an idle game to run in the background with periodic interaction; supports casual, low-attention play.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
-
+4.0
Gourdlets
Supports idle play with options to run in background and minimal required attention.
-
+5.0
Evitania Online - Idle RPG
Core gameplay is idle and AFK progression, designed for background play and minimal active input.
-
+5.0
Joyquarium
Designed as an idle game with AFK mechanics and passive income generation, suitable for background play.
-
+4.0
Hearth and Hamlet
Game supports idle play with incremental resource gathering and passive progression.
-
+5.0
Settlemoon
Designed to be played in short bursts with long idle periods; progress occurs even when the game is closed.
-
+5.0
Bit Buddy
Designed to run passively in background while users do other tasks; minimal active engagement needed.
-
+4.0
Inn Legend
Supports semi-idle gameplay with some automation and ability to speed up time, allowing for casual play and…
-
+4.0
Supply Chain Idle
Designed as an idle game allowing players to progress while away and return to optimize.
-
+4.0
Hot Springs Story
Designed as an idle background game with slow progression and ability to leave running, though pop-ups interrupt idling.
-
+4.0
SimuLadron
Designed as an idle/clicker game with some desire for background play, though currently requires window focus.
-
+4.0
Incredicer
Game supports idle play with automation and passive progression after initial active phase.
-
+4.0
Stone Story RPG
Designed as an idle game with offline farming and automation scripting to allow background play.
-
+5.0
Holyday City: Reloaded
Designed as an idle game with long periods of passive income accumulation and minimal active play.
-
+4.0
WorldBox - God Simulator
Game supports long idle play where players watch the world evolve with minimal input.
-
+5.0
Idle Guy: Life Simulator games
Core gameplay is idle with progress continuing offline and minimal active input required.
-
+4.0
Mining
Game supports idle play with automatic resource generation and minimal required input.
-
+5.0
Incremental Adventures
Designed for background play with offline progress and minimal required interaction.
-
+4.0
Goddess of Victory: Nikke
Heavy use of auto-combat and idle progression systems supports short sessions and background play.
-
+5.0
Path of Idle: Old Gods Rising
Core gameplay involves passive progression, offline rewards, and minimal active input, fitting classic idle game design.
-
+4.0
Cadria Item Shop
Designed as an idle/casual game with long crafting times and background play, allowing players to engage intermittently.
-
+5.0
Idle Land of Exile
Core gameplay is idle/AFK style with long unattended sessions and minimal active input.
-
+4.0
Putin Life
Game can be played passively or in short bursts; some use it as background entertainment.
-
+4.0
Endless World Idle RPG
Game supports offline progression and passive play; designed for background running and intermittent interaction.
-
+5.0
Loot Tycoon
Core gameplay loop is idle and automated; players often run the game in the background.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


