Find your kind of game
Idle
Filling time between tasks
Explore another motivation
+5 Idle affinity
Review scores are shown out of 100
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+4.0
Among Ripples
Game can run in background; players often watch ecosystem passively with minimal interaction.
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+4.0
WEBFISHING
Suitable for multitasking and casual play with periods of low attention demand.
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+4.0
Goddess of Victory: Nikke
Heavy use of auto-combat and idle progression systems supports short sessions and background play.
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+4.0
WorldBox - God Simulator
Game supports long idle play where players watch the world evolve with minimal input.
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+4.0
Floating Point
Suitable for short bursts or background play; can be played casually while multitasking.
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+4.0
Poop
Designed as an idle clicker with background play and short, casual sessions.
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+4.0
Coloring Pixels
Suitable for casual, intermittent play and background activity while listening to podcasts or music.
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+4.0
your wife
Designed for background presence and casual, low-attention interaction over long periods.
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+4.0
Scritchy Scratchy
Late game especially involves idle mechanics and automation, allowing background play and less active engagement.
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+4.0
Hexcells Infinite
Supports short puzzle sessions and casual play; some players use it as a background or filler activity.
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+4.0
ABE VR
Short, passive experience that can be consumed in brief sessions.
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+4.0
Farm Together
Supports idle play with real-time crop growth and progression even when offline.
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+4.0
Spellstone
Energy system and autoplay features promote short, intermittent sessions and background play.
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+4.0
Ages of Conflict: World War Simulator
Game can be left running as a screensaver or background simulation; requires minimal active attention.
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+4.0
Cast n Chill
Idle mode allows background play and casual engagement, fitting for multitasking.
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+4.0
Soda Dungeon
Designed for idle play with auto-battle and background progression.
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+4.0
Sledding Game
Players can enjoy the game in short sessions without needing constant engagement.
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+4.0
Bitburner
Designed as an idle game with automation allowing for background play and intermittent engagement.
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+4.0
Silly Linguine Cat Simulator Deluxe Online
Game supports idle play with auto-clicker and background progression.
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+4.0
ABZU
Designed for relaxed, casual play sessions with opportunities for meditation and passive observation.
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+4.0
Fallout Shelter
Designed for intermittent play and idle progression; players often check in periodically rather than continuous focus.
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+4.0
Mr.Mine
Designed as an idle game with background play and intermittent active management.
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+4.0
Cornerpond
Designed as a semi-idle game to run in the background with occasional player interaction.
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+4.0
Unnamed Space Idle
Designed for intermittent play with offline progress and idle mechanics; players check in periodically.
Same motivation, different experiences
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Explore different sides of idle, grouped by what players enjoy.
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