Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Relaxation
A strong dose of idle and relaxation in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Eldara
Designed as an idle RPG with offline progression and background play.
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+5.0
miniBONG
Designed as an idle game with long sessions and minimal required active input.
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+5.0
Transport Defender
Designed as a true idle game with auto-buy, auto-reset, and long periods of unattended play.
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+5.0
Incremental Adventures
Designed for background play with offline progress and minimal required interaction.
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+5.0
Swarm Simulator: Evolution
Designed as an idle game with long periods of minimal interaction and background progression.
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+5.0
Idle Hacking: An Inaction RPG
Designed as an idle game with long offline progression and minimal active input required.
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+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
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+5.0
Path of Idle: Old Gods Rising
Core gameplay involves passive progression, offline rewards, and minimal active input, fitting classic idle game design.
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+5.0
Evitania Online - Idle RPG
Core gameplay is idle and AFK progression, designed for background play and minimal active input.
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+5.0
Koltera 2
Designed as a true idle game with extensive offline progress and minimal active play required.
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+5.0
Coin Push RPG
Designed as a semi-idle game with auto-coin drop and passive progression; can be played in background.
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+5.0
Idle Monster TD: Evolved
Core gameplay is idle with long periods of passive progression and intermittent active management.
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+5.0
Idle Clans
Designed as an idle game with AFK progression and long offline play periods.
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+5.0
Hamster
Designed as an idle clicker with passive progression and minimal required attention.
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+5.0
Galaxy Idle Clicker
Designed for idle play with offline progress and background running; supports casual engagement.
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+5.0
壶中日月 Timeless Teapot
Core gameplay involves idle progression with automatic disciple training and resource gathering.
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+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
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+5.0
MementoMori
Designed as an AFK idle game with short daily sessions and background play encouraged.
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+5.0
Deskrawl: Idle ARPG
Core design is idle gameplay, running in background with minimal active input required.
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+5.0
Idle Skilling
Core mechanic is idle progression with rewards accumulating while away from the game.
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+5.0
Tapple - Idle Clicker
Designed for idle play with automation and offline progression; supports casual, intermittent engagement.
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+5.0
Desktop Farm
Designed as an idle simulation running in the background with minimal active input required.
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+5.0
Therian Saga
Core gameplay involves queuing tasks and waiting hours or days for completion, supporting idle play style.
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+5.0
Prosperous Universe
Gameplay involves long real-time waits and slow progression, encouraging short daily sessions and background play.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.


