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20 Small Mazes

PC (Microsoft Windows) • 2024

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Quick resume

This is a puzzle game with twenty small mazes. They're good mazes, though.

Global score

99/100

Genres

Adventure, Casual, Indie, Puzzle

Pros

  • Creative and unique puzzle mechanics
  • Free to play
  • Short and engaging gameplay
  • Calm and pleasant ambiance
  • Polished and well-designed

Cons

  • Some puzzles can be frustrating or difficult
  • Lack of narrative or story
  • No multiplayer or social features
  • Limited content with only 20 mazes
  • Minimal customization or expression

Motivations

  • Autonomy
    4

    "Players can choose the order of mazes to solve and explore different puzzle mechanics freely."

  • Competence
    4

    "Puzzles vary in difficulty, requiring problem solving and critical thinking, with satisfying feedback on completion."

  • Competition
    -4

    "Focus is on personal puzzle solving at own pace without leaderboards or direct comparison to others."

  • Continuation
    2

    "Players often spend about an hour or more engaged, with some desire for more content and replay."

  • Cooperation
    -5

    "Single player experience with no multiplayer or cooperative elements."

  • Creativity
    5

    "Each maze features unique mechanics and creative twists on traditional maze puzzles."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual puzzle solving."

  • Escapism
    3

    "Players use the game as a relaxing, stress-relieving distraction with calming ambiance."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment of puzzles."

  • Experimenting
    4

    "Encourages trying different approaches and thinking outside the box to solve puzzles."

  • Exploration
    2

    "Players discover new puzzle mechanics and maze designs, though within a limited set of 20 mazes."

  • Expression
    -3

    "Minimal customization or personalization; focus is on puzzle interaction rather than avatar expression."

  • Fantasy
    -4

    "Realistic puzzle scenarios without fantasy or fictional narrative elements."

  • Fellowship
    -5

    "No social or community features; primarily a solo experience."

  • Growth
    3

    "Players develop problem-solving skills and learn new puzzle mechanics."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not designed for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual gameplay."

  • Leadership
    -5

    "No leadership or group management elements; single player puzzle solving."

  • Progression
    3

    "Progression through completing mazes and unlocking achievements, though limited in scope."

  • Relaxation
    4

    "Calm, pleasant ambiance and moderate challenge create a relaxing puzzle experience."

  • Sensation
    2

    "Simple visuals and sound design provide mild sensory stimulation without intense excitement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    -4

    "No narrative or story elements; gameplay is context-free puzzle solving."

  • Strategy
    3

    "Requires logical thinking and planning to solve puzzles, though not deeply strategic."

  • Thrill
    -3

    "Low suspense or risk; puzzles are challenging but not thrilling or tense."

  • Value
    5

    "Free game offering a polished, creative puzzle experience with good time value."

  • Violence
    -5

    "No combat or destructive elements; focus on constructive puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe puzzle environment."

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    Last update: 06/03/2026