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20 Small Mazes similar games & best alternatives

20 Small Mazes

PC (Microsoft Windows) • 2024

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Quick resume

This is a puzzle game with twenty small mazes. They're good mazes, though.

Global score

99/100

Genres

Adventure, Casual, Indie, Puzzle

Similar games

    Pros

    • Creative and unique puzzle mechanics
    • Free to play
    • Short and engaging gameplay
    • Calm and pleasant ambiance
    • Polished and well-designed

    Cons

    • Some puzzles can be frustrating or difficult
    • Lack of narrative or story
    • No multiplayer or social features
    • Limited content with only 20 mazes
    • Minimal customization or expression

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Creativity. It leans lower than usual among comparable games on Expression, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can choose the order of mazes to solve and explore different puzzle mechanics freely."

    • Competence
      4

      "Puzzles vary in difficulty, requiring problem solving and critical thinking, with satisfying feedback on completion."

    • Competition
      -4

      "Focus is on personal puzzle solving at own pace without leaderboards or direct comparison to others."

    • Continuation
      2

      "Players often spend about an hour or more engaged, with some desire for more content and replay."

    • Cooperation
      -5

      "Single player experience with no multiplayer or cooperative elements."

    • Creativity
      5

      "Each maze features unique mechanics and creative twists on traditional maze puzzles."

    • Domination
      -5

      "No elements of exerting control or superiority over others; purely individual puzzle solving."

    • Escapism
      3

      "Players use the game as a relaxing, stress-relieving distraction with calming ambiance."

    • Expectation
      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment of puzzles."

    • Experimenting
      4

      "Encourages trying different approaches and thinking outside the box to solve puzzles."

    • Exploration
      2

      "Players discover new puzzle mechanics and maze designs, though within a limited set of 20 mazes."

    • Expression
      -3

      "Minimal customization or personalization; focus is on puzzle interaction rather than avatar expression."

    • Fantasy
      -4

      "Realistic puzzle scenarios without fantasy or fictional narrative elements."

    • Fellowship
      -5

      "No social or community features; primarily a solo experience."

    • Growth
      3

      "Players develop problem-solving skills and learn new puzzle mechanics."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention to solve puzzles; not designed for passive or background play."

    • Intimacy
      -5

      "No social or emotional relationship building; purely individual gameplay."

    • Leadership
      -5

      "No leadership or group management elements; single player puzzle solving."

    • Progression
      3

      "Progression through completing mazes and unlocking achievements, though limited in scope."

    • Relaxation
      4

      "Calm, pleasant ambiance and moderate challenge create a relaxing puzzle experience."

    • Sensation
      2

      "Simple visuals and sound design provide mild sensory stimulation without intense excitement."

    • Status
      -5

      "No social recognition or status systems present."

    • Story
      -4

      "No narrative or story elements; gameplay is context-free puzzle solving."

    • Strategy
      3

      "Requires logical thinking and planning to solve puzzles, though not deeply strategic."

    • Thrill
      -3

      "Low suspense or risk; puzzles are challenging but not thrilling or tense."

    • Value
      5

      "Free game offering a polished, creative puzzle experience with good time value."

    • Violence
      -5

      "No combat or destructive elements; focus on constructive puzzle solving."

    • Survival
      -5

      "No survival or threat avoidance mechanics; stable and safe puzzle environment."

    Last update: 29/04/2026