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Aliens versus Predator Classic 2000

PC (Microsoft Windows) • 2010

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Quick resume

Aliens Versus Predator Classic 2000 features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.

Global score

88/100

Genres

Action, Shooter

Pros

  • Three unique species with distinct gameplay
  • Challenging and skill-based combat
  • Atmospheric sound and level design
  • Good replayability with bonus missions and cheat unlocks
  • Faithful to alien and predator franchises

Cons

  • Small and declining multiplayer community
  • Dated graphics and confusing level layouts
  • Limited narrative and character customization
  • High difficulty and limited saves can frustrate
  • Multiplayer balance issues and occasional crashes

Motivations

  • Autonomy
    4

    "Players can choose among three species with distinct playstyles and strategies, allowing personal control over gameplay decisions."

  • Competence
    4

    "The game requires skillful aiming, quick reflexes, and strategic use of limited resources; challenging difficulty and limited saves enhance competence feeling."

  • Competition
    3

    "Multiplayer includes deathmatch and species-based matches with some community competition, though player base is small and mostly casual."

  • Continuation
    3

    "Players report replaying campaigns and multiplayer over many years; bonus missions and cheat unlocks encourage habitual play."

  • Cooperation
    2

    "Multiplayer supports cooperative modes and skirmish survival modes, but most play is individual-focused; some community collaboration exists."

  • Creativity
    3

    "Players can experiment with three unique species and unlock cheat modes; modding community adds graphical and gameplay modifications."

  • Domination
    -2

    "Multiplayer community is friendly and open; no strong evidence of dominance or toxic behavior emphasized."

  • Escapism
    4

    "Players use the game for intense immersion and stress relief through fast-paced, atmospheric gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia; no obligation or external pressure reported."

  • Experimenting
    3

    "Game encourages trying different species, strategies, and cheat modes; modding further supports experimentation."

  • Exploration
    2

    "Levels are maze-like and complex, requiring navigation and discovery, though some players find layouts confusing."

  • Expression
    -3

    "Limited character customization; players mostly use predefined species and weapons without avatar personalization."

  • Fantasy
    5

    "Strongly based on sci-fi horror fiction with aliens, predators, and marines in an imaginative universe."

  • Fellowship
    2

    "Small but friendly multiplayer community with some group identity and cooperative play."

  • Growth
    3

    "Players develop skills to master challenging gameplay and learn level layouts; unlocking bonus missions adds progression."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity; intense focus but no physical exercise."

  • Idle
    -3

    "Requires constant attention and focus due to fast-paced, challenging combat and limited saves."

  • Intimacy
    -3

    "Multiplayer interactions are mostly casual and surface-level; no strong evidence of close emotional relationships."

  • Leadership
    -2

    "No clear evidence of leadership roles; multiplayer is mostly balanced and cooperative without authoritative control."

  • Progression
    3

    "Unlocking bonus missions, cheat modes, and weapons provides a sense of progression; campaigns reward skillful play."

  • Relaxation
    -3

    "Gameplay is tense, fast, and challenging, creating sustained pressure rather than relaxation."

  • Sensation
    3

    "Atmospheric sound design and fast action provide sensory stimulation and excitement."

  • Status
    -3

    "Limited social recognition; multiplayer community is small and casual without emphasis on status or ranking."

  • Story
    -2

    "Minimal narrative focus; story is basic and mostly conveyed through briefings and environmental cues."

  • Strategy
    3

    "Players must plan resource use, movement, and combat tactics, especially given limited saves and enemy unpredictability."

  • Thrill
    4

    "High suspense and tension from unpredictable enemy spawns, dark environments, and challenging combat."

  • Value
    4

    "Players perceive strong value for price due to gameplay depth, replayability, and nostalgic appeal."

  • Violence
    4

    "Game features intense combat, gore, and destruction consistent with alien and predator violence themes."

  • Survival
    4

    "Strong survival elements with resource management, threat avoidance, and overcoming deadly enemies."

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    Last update: 06/03/2026