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Aliens: Fireteam Elite similar games & best alternatives

Aliens: Fireteam Elite

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2021

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Quick resume

Aliens: Fireteam Elite is a cooperative third-person survival game set in the iconic Alien Universe. Battle through hordes of different types of Xenomorph, customize your character and gear, and level-up as you try to contain this ever-growing threat.

Global score

80/100

Genres

Action, Role-playing (RPG), Shooter

Similar games

    Pros

    • Engaging cooperative gameplay
    • Faithful alien universe atmosphere
    • Variety of classes and weapons
    • Challenging difficulty modes
    • Good audiovisual design

    Cons

    • Limited content and missions
    • Weak ai bots for solo play
    • Lack of in-game voice/text chat
    • Matchmaking difficulties
    • Repetitive gameplay loop

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Exploration, Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can customize classes, loadouts, weapons, and perks freely, and choose difficulty levels, allowing control over gameplay experience."

    • Competence
      4

      "Game offers skill-based combat, challenging higher difficulties, and progression through upgrades and perks that reward mastery."

    • Competition
      -3

      "Focus is on cooperative play and personal/team progress rather than direct competition or leaderboards."

    • Continuation
      2

      "Players enjoy replaying missions with challenge cards and higher difficulties, but content is limited and some find replayability shallow."

    • Cooperation
      5

      "Strong emphasis on 3-player co-op gameplay; playing with friends or other players is highly encouraged and improves experience."

    • Creativity
      3

      "Customization of characters, weapons, and perks allows creative expression within defined structures."

    • Domination
      -4

      "Gameplay encourages teamwork and shared success; no evidence of dominance or power imposition over others."

    • Escapism
      4

      "Players use the game as a fun distraction and stress relief, immersing in the Alien universe and intense combat."

    • Expectation
      -4

      "Players engage voluntarily for fun and interest in the franchise, not out of obligation or external pressure."

    • Experimenting
      3

      "Players try different classes, loadouts, and challenge cards, exploring gameplay variations and strategies."

    • Exploration
      -2

      "Missions are mostly linear with limited exploration; some environmental lore and secrets exist but limited discovery."

    • Expression
      3

      "Character and weapon customization provide opportunities for personal expression within the game's aesthetic."

    • Fantasy
      5

      "Strong immersion in the imaginative Alien universe with sci-fi elements, monsters, and lore."

    • Fellowship
      4

      "Players feel part of a cooperative community, especially when playing with friends or active groups."

    • Growth
      4

      "Progression through leveling classes, unlocking perks, and upgrading weapons supports learning and development."

    • Health
      -4

      "Typical sedentary gaming experience with no physical activity elements."

    • Idle
      -3

      "Requires focused attention during missions; not designed for casual or background play."

    • Intimacy
      2

      "Some social interaction and camaraderie in co-op play, but limited emotional or close relationship formation."

    • Leadership
      1

      "Some players may lead team coordination, but overall gameplay emphasizes balanced team roles and cooperation."

    • Progression
      4

      "Strong focus on accumulating upgrades, weapons, perks, and cosmetics through gameplay and leveling."

    • Relaxation
      1

      "Game can be tense and challenging especially on higher difficulties, but also offers casual modes for relaxed play."

    • Sensation
      3

      "Enjoyable audiovisual effects, sound design, and intense combat provide sensory stimulation and excitement."

    • Status
      -3

      "Limited social recognition or ranking systems; focus is on cooperative achievement rather than status."

    • Story
      2

      "Narrative is present but minimal and mostly delivered through text and voice lines; story is secondary to gameplay."

    • Strategy
      3

      "Players use tactical thinking in class synergy, loadout choices, and combat positioning, especially on harder difficulties."

    • Thrill
      3

      "Combat intensity and enemy waves create suspense and excitement, especially in higher difficulty modes."

    • Value
      1

      "Generally considered good value on sale; full price is debated due to limited content and replayability."

    • Violence
      5

      "Core gameplay involves combat, shooting, and destroying alien enemies in intense action sequences."

    • Survival
      4

      "Players must avoid death and manage resources to survive waves of enemies, especially on higher difficulties."

    Where to buy

    Last update: 29/04/2026